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 No.395[Reply]

hey sushis, I went to a game tournament last week and it was fun! I didn't do so well, but I loved talking to people about video games and stuff! have you guys gone to tournaments before?
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 No.2117

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Let's go!

Evo 2024 is now the largest singles 3rd Strike tournament in history with 1,000+ entrants

 No.2127

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Chun-li !

 No.2314

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SF6 has a good online mode but nothing means meeting face-to-face.

 No.2315

>>2314
nothing *beats* meeting face-to-face

 No.2332

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>>2315
Indeed…. hadouken!



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 No.1585[Reply]

Since there was no thread for this topic I decided to do it myself. I'll start.

I've finished The World Ends With You, and I left it fairly cold.
It's partially my fault for playing an undub on a game that has no subtitles for its cutscenes, but even after seeing the ending on youtube, so much feels as if all that happened in the game was pointless. Which sucks because I really liked the game up until the ending.
What is happening with me that I'm not appreciating games as much as I should? Same thing happened to me with Omori, I went in thinking it would be a surreal game with some Mother inspirations but the game was far too tame for me personally. Even after hearing about the topics that the game tackles.

If sushi finished a game and also wants to talk about it he can post here freely.
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 No.2320

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Also, Ape Escape seems to be one of those games that has radical changes when it comes to region localization.
I ended up playing the American release [NTSC], and from seeing some comparisons, it seems like the European version had much better Voice Acting. But things like the UI seem much more stylized.
It is not Ace Combat 3 JP/Us and Europe tier, but there are differences here and there.
Which one would sushi pick?

 No.2328

Not a full video game, but I finished the Twilight Forest mod from Minecraft. It's a weird feeling, actually. I liked a lot of bosses, but didn't really like the huge castles and areas because it's super tedious and long to go through them. The best thing to do tbh is to skip these huge areas and go to the top of them by bridging or an elytra. The only boss I really had a problem with technical-wise was the hydra. It just wouldn't work when I fought it. It eventually worked, but not without a lot of pain. After that though, it was a cute boss fight. A lot of the boss fights are simple, but still very charming, like the ghast boss fight. You had to draw him in with a ghast trap and hit him when he's temporarily trapped. The biomes are also really nice as well. I'm going to have a lot of use for the flat biomes for sure. Finally, when I went to the final area to fight the final boss, I knew that it was never finished. The mod has been notorious for that. However, I really didn't mind, and even preferred it in a way. It may feel cathartic to some people, but I'm just glad I'm done fighting the bosses. I just fought all of them in a span of two days.

When I finally beat the game, there was a sense of completion that I usually feel for games that were in my backlog. It's an odd feeling. I knew about this mod, but never played it. I had no connection to it at all, but still, I think the fact that it's so old makes me feel similarly to those other games. I feel like I've completed a part of Minecraft history.

 No.2329

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Been playing a lot of Quake recently. Mostly Arcane Dimensions. Very good stuff, everything from core mechanics to visuals is significantly improved, without going out of style. Many new weapons and monsters too, and the best thing is maps, those are heavenly good. I did finish it yesterday, and today gave a try to some standalone maps from Siteseer. Found this gem on 2-3 screenshots in the latest Black Fog Zine. Quite small, but very well made and with a nice final fight.

 No.2330

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Mario Kart 8 Deluxe is probably the best mario kart i've ever played. All the cool technical stuff you can do while still being a relatively simple and streamlined process compared to Mario Kart DS or Mario Kart Wii is really refreshing and makes me more engaged in learning the game on a competitive level. Time Trials are really fun.

 No.2331

Just finished Burnout 1 for the PS2. Great game with very fun gameplay. I would usually just play music over it while playing. I found the game to be very lenient at times, so I never was stuck in one place for very long. There's very obvious rubber banding, but it's really good rubber banding (unlike Mario Kart for the N64) where the racers behind you will be close, but not too close and the one in front of you will slow down or screw up more often. I kept that in mind when playing since the goal was to have fun instead of challenge myself to become better. I had a lot of fun doing that and I even made the top scores for best lap and best race a few times. Overall, pretty solid game that I really enjoyed playing. I probably won't be playing Burnout 2 any time soon, but I know if I do, it's probably going to be just as good.



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 No.947[Reply]

When I was young, my parents didn't have much money, so while I did play games a lot, they were always somewhat old;for instance, my brother and I played CoD 2 (2005) a lot even when MW2 was the big thing. I also fondly remember playing Super Mario 64 and some stuff on the Wii. Anyways, now it seems like the majority of games (big ones at least) are all just FPSs and battle royales and in general a lot don't seem to have much soul. The Outer Worlds just didn't have that FNV feeling. So I've been playing old games and actually having a lot of fun. Got Morrowind recently, which I remember playing a little around the time Skyrim came out/got big. Also a few months back I played N64 LoZ games on an emulator and I think I'm going to do that again. Any other suggestions for older games I might not really remember (or just comments)? Anything goes, these just seem…better but worse in a wierd way.
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 No.1302

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I'm actually revisiting a childhood (and family) favorite game, Diablo 2 with Project Diablo 2. It's a hell of a mod. It's a perfect mix of vanilla diablo 2 with rebalancing and actual "unique" uniques with good end game content. lots of fun builds now viable. It's great.

I've been only playing on Battle.net. The peeps there aren't half bad.

For anyone interested on what I am running, I finished an frozon and got bored of her. Building on an enchantress with a unique bow with multishot. It's REALLY fun, but I've rediscovered the Passion runeword with Zeal. Idk what I want now!

 No.1304

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>>1210
Street Fighter II is now 30 years old….

 No.1376

>>1302
Interested in the official Diablo II Remaster?

 No.2326

>>1376
Diablo II: Resurrected seems to have more players than Diablo4. Haha.

 No.2327

I love Morrowind. I have multiple characters with different classes and like, two in which I wasn't allowed to die once. I definitely recommend trying out Tamriel Rebuilt. It has a bunch of new quests and areas. I've been playing Burnout 1 for the PS2. It's actually a very fun racing game that takes place on highways, so you have to avoid cars. I'm also recommending Starwars Battlefront II for the PS2. I loved that game so much. I would play it for hours after school to the point where I got legendary on all the medals. I have no idea how many hours I put into it. It's a StarWars video game where you play as a soldier trying to capture control points and killing other (usually AI) soldiers. The gameplay is really smooth, the battlegrounds are nice to look at still imo, and the narrator really adds flavor and charm to the game. Highly recommended. Finally, check out some of those Wii games you missed. Mario Galaxy I and II are great platformers, Mario Kart Wii still has an active playerbase and is seen as the GOAT of Mario Kart games (with tons of modded content too), and Smash Bros Wii has what most people would say is the best story in all of the Smash Bros games. So really, yea, a lot of the greatest titles / achievements are on the Wii. Also, I recommend the Wii sports games and Wii Resort because those are just plain fun.



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 No.892[Reply]

I don't know how many of you play this, but I'll set up here for now.

picrel: I thought the limited drops would end with the last update, so I panicked and spammed 3-1 pretty much a couple hours before maintenance. ~10 runs in, I finally got my first non-Chitose AV and my first foreign ship! hoping to get Fletcher or Isokaze next as I'm lacking in anti-air DDs, but that drop probably sucked up my luck for the month.

how's your base going, sushi?
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 No.977

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>>964
>Well pants isn't something you can wear unless you're a woman
That is very close-minded.

 No.978

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>>977
>That is very close-minded.
It's better that way

 No.1123

>>892
I prefer its competition, AZURE LANE.

 No.1888

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>>892
The History Behind Kantai Collection
https://youtu.be/4IuCBj7WB0o

 No.2325

I prefer Azure Lane.



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 No.2180[Reply]

Hello everybody, I need a comfy place to talk about VNs. /vn/ on 4chan is filled with literal pedos who only talk about eroge, and I don't like Reddit's format enough to use r/visualnovels. So what have you all been reading lately? What are some great games that we've been missing out on?
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 No.2302

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I just finished da capo 1, personally I really liked it even though it's quite trope-filled and a cliched. I found that aspect kind of charming personally, but I could see how it might put people off.
Now I'm reading Kazoku Keikaku, which seems like a strange case to me. It seems to always make it's way onto top lists of VNs in japan, but it seems like people in the west don't care about it as much. Even though I just started it today, I'm already really enjoying it.

>>2213
I read the first 2 9-nine games and I really did not enjoy them, I do not see what people get out of it. Kiniro loveriche is pretty good, it's kind of like the best yuzusoft game except it wasn't even made by yuzusoft if you get what I mean. I think how you react to the Ria route will make or break your feelings about it overall.

 No.2304

>>2187
Oh, I love Higurashi! I used 07th mod to get lip sync on the sprites.

 No.2305

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Finished reading Cyanotype Daydream, my favorite VN in a long time and I highly recommend it.
It tells several separate stories that are enjoyable and unique in their own right and then successfully melds them into something greater.

 No.2309

anyone's buying since memories? the premise sounds awesome but i know nothing about the dev nor the writer.

 No.2324

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>>2204
I have finished the second part to Kara no Shoujo story. I have no thoughts, I just suffer.



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 No.67[Reply][Last 50 Posts]

Hey sushirolls. What are some of the comfiest games you've ever played?

I recently just finished playing Va-11 Hall-A for the first time. It's not really a game by everybody's standards but it was really comfy and a great experience overall.

I'd totally recommend it to anybody with a rainy night, some tea, and time to waste.
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 No.2311

Little big planet

 No.2312

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Have any of you sushis tried webfishing? it's pretty comfy and fun

 No.2313

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>>2312
I can vouch for this since a lot of the friends I have online have gotten very into it. It seems like a very comfy little chatroom game. Wish there were more games like it that kind of just come up with silly ways to create avatars and hang out in a virtual space.

 No.2321

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>>2312
>>2313

How would you compare webfishing to something like VR Chat? Is it that kind of active interaction or is it more slowed-down and text-based or something?

 No.2322

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>>2312
I love it. Me, my bf and friends spend time there just fishing and chatting in a code-lobby. we stopped for a bit because of the pool staffs kindly advising us that the pond is closed because the pond has aids and they were so thoughtful to take control of host commands and kick us <3 /s
Just has the usual early chatting platform hiccups atm. Nothing serious. I do find it amusing that they are bringing back the pool's closed meme.

>>2321
The only thing the two have in common, really, is the chatting and social aspect of the game. You have an avatar you can customize and the chat is txt based. The game is alot closer to Animal crossing's multiplayer than VR chat.

You'll be fishing or treasure hunting, playing guitar or drawing on the map while chatting with other folks in the lobby along the way. While interacting and playing with the few grief tools the game has like the boxing glove to push folks around (You can toggle the grief option off if that is not your style.)
It's silly fun.

Pic rel this was our first "big" catches :)



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 No.2233[Reply]

Seems like they get a bad rep nowadays, I remember I used to look forward to them, but now that old graphics or game mechanics don't seem much of an issue, I can't help but seeing them as red flags.
What about you?
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 No.2236

>>2235
Last years' Dead Space was a good remake too, but totally not necessary. I guess it was just a right move from the Excel spreadsheet standpoint. I wish big companies experimented more with new IPs, new ideas… This is why I go out of my way to learn about cool indie games and don't really bother with big series.

 No.2237

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Personally, I liked the original Resident Evil REmake. It felt like an improvement on the original bringing back pure survival horror. The prerendered backgrounds still look gorgeous too. Its an example of a remake done right. Generally, remakes are too faithful to the original or they change too much that they loose a connection to the source material. A good remake should be an alternative spin on the original, it has to get the spirit and feel of the original without being a predictable rehash. REmake nails this perfectly. The newer Resi remakes feel more like homages to the originals but I'm just happy to see some new survival horror.

Really they shouldn't remake classics but old games that were good but fell short and remained cult classics. I'd rather see a Clocktower remake than SH2.

>>2234
>It definitely must suck seeing your favourite game warped and twisted to modern, politically correct standards.
Yeah it does. I've not been following the news on SH2. I'm really not looking forward to the remake. Did they remove the abstract rape scenes or something? Its pretty central to the plot of SH2. Why remake it anyway? SH2 was so good there's really not that much to build upon. Its near perfect as it is. You want to make a cynical cash grab? Just rerelease it simple. Its probably gonna flop anyway because hardcore SH2 fans won't buy it and most gamers these days have zero interest in horror that isn't the same Slender Friday Night and Freddy cheap jumpscare game.

>what irks me is that these remakes that have been coming out lately are for games that aren't even that old.

Corpos borrow strategies. Disney pumps out remakes because they know the children that watched this stuff in the 90s and 2000s are now adults with kids of their own, so they can appeal to people's nostalgia. I'm guessing video game corpos are just aping this trend. It doesn't make sense in SH2's case because I can't imagine introducing kids to that game and most gamers these days hate a narrative heavy single player horror. Since creative decisions are now made by suits and gaming is less auteur driven, the winning strategic is formula = $$$ so just mass produce stuff according to established formulas. Its why everything is so samey now. Remakes are low effort and low risk. Its basically rehashing anPost too long. Click here to view the full text.

 No.2240

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I understand that some games simply cannot be accessed anymore and the only way to provide them is to make a port/remake, but I don't see the need to remake good games other than a quick cash grab. Demon's Souls certainly could have used a remake since it was a tech demo at best, but Silent Hill 2 doesn't need it. Resident Evil 1 had some nice quality changes, like preserving the direction you're moving across screen changes without moving the joystick. The newer REs with the 3rd person camera are junk if you ask me. At that level of investment, I think you would have a better time calling it something else.

 No.2247

I liked the RE4 remake it felt different enough from the original that it was fun to play through again and it didn't kill my desire to ever play the old one either

 No.2318

HD remasters of early 3D games with shitty graphics (or early 2D games without color) can be good if they're faithful and just strict graphical upgrades, but remakes are basically always bad. In theory they can be good when the original creators weren't able to achieve their vision because of technical limitations or production issues and want to go back and do it right, but in practice only games that were popular enough to sell on brand recognition get picked for remaking and those achieved that reputation by already being good. At best you get to buy the same game a second time but with a little bit of its soul sucked out. At worst you get a generic modern game wearing the skin of a classic to trick people into forking over cash. It's really telling how they stopped trying to replace the originals and are now trying to have them exist alongside the originals.



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 No.1694[Reply]

Any sushis play MtG or other trading card games? What formats? Online or in paper?
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 No.1907

>>1725
>but now my old friends are all gone and the LGS only really plays Commander
Story of my life sushi roll ;-; My one friend I used to play with and I drifted apart and I would go to matches at local cards shops but EVERYONE only plays Commander. As in, people seem weirded out if you casually play standard.

 No.1937

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As a red MtG player, direct damage is always appreciated….

 No.2251

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The BLOOMBURROW set is fun…

 No.2316

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Theme 7

 No.2317

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Foundations looks like a great set in a lot of ways but the fact that UB crossover stuff will be fully 50% of product going forwards and legal in all formats really killed my love for the game at the moment. I don't think I'll sell my cards or anything but it's really depressing watching Magic turn itself into genuinely soulless fortnite-style crossover slop. I get that there are fans of these things and I'm not against the idea of Magic as a rules framework for generic TCG gameplay, it's just sad to see the game I made so many friends through and loved change so much.



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 No.127[Reply]

How do you deal with your /arcade/ backlog?

Do you keep some time of the day/week/year to find and play things you've always wanted to, or do you act on istinct? I have a shit ton of games waiting in my room (or to be downloaded) but can't find a viable method to just jump in and finish some.
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 No.2301

>How do you deal with your /arcade/ backlog?
Man's time is finite and the backlog is almost infinite. There can only be two outcomes:
1. Augment man with sophisticated cyborg transhuman tech to play more in less time or some kind of time pausing technology
2. Give up

 No.2303

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One thing that drove me absolutely nuts was playing the first hour of a bunch of games I really liked and then never going back to them. I need some structure, I have brain problems and forget about things or try to do too many things at once.

I have a long list of art I want to experience. I'll choose a handful of them at a time and then I schedule them regularly in my calendar until I feel done with them. I'll never be able to get to all of them. Some things have been in there for almost 15 years. You just have to fully embrace the few things you can and let the rest go. Appreciate the time you have and try to spend it on things that you really like.

 No.2306

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My backlog is pretty small because I just play the games I want to play. I guess that's a weird way to put it but I just play them. I don't know. I will say, one game on my backlog is the Rhapsody sequel (pic rel) because I have a habit of skipping all dialogue in a video game so I have no clue what I'm supposed to do at this point of the game. (My character, i forgot her name, has to look for something. That's all I know is going on in the plot. I don't know what I'm looking for or what I'm doing or anything.)
At one point I thought about starting the game over and actually reading the dialogue so I know what's going on but on the other hand I don't feel like it.

 No.2307

>>2306
I don't understand why would someone play and rpg and not pay attention to the story

 No.2308

>>2307
The art is pretty, I like the music, and the fights are fun because the main character can summon candy to attack enemies. I like games where I can strategize fights (although Rhapsody is pretty simplistic in that nature… and the second game is even more simple than the first).
On the other hand, I also like playing VN/puzzle hybrid games and I will read the dialogue in VNs so it's not like I skip the dialogue in all games, just in most of them. Honestly, I just like playing them for the fighting and inventory management aspects.



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 No.1917[Reply]

How come we don't have a roguelikes thread on /arcade/ yet?

What's your most recent social life killer? How do you usually try to build your character? Do you believe in optional content?

Recently I've been playing:

ToME - Very decent game if you enjoy taking it slow and playing in a reactive way. While there are enough fodder enemies, rares spawn with same classes, skillsets and progression a player character could have achieved at their level, which makes fights incredibly fun and complex, especially when you're facing three multi-classed enemies of your level who consist of a melee tank, a ranged DD and a CC mage.

Soulash 1/2 - fairly small roguelikes, can't recommend them for more than one night of fun, they attracted me with tank controls and FoV, which I personally would like to see in more top-down games, but turned out to be very shallow and felt rushed.

Also killed a few of my nights by playing DCSS again, constantly trying to go for a short blades all offense build.
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 No.2098

>>1917
Every couple months I find myself obsessed with CDDA, it's such a cool game! Admittedly I'm pretty shit at it but it's fun seeing how long I can survive.

 No.2250

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the only roguelike/roguelite ive played was OTXO, and the reason i played it was due to the fact i wanted another hotline miami style game.
while i do love the gun-play, soundtrack, movement in the game the weakest element is the roguelike aspect.
i want saved spots ffs.

 No.2259

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I hadn't played any roguelikes before playing Pacific Drive, which is kind of a rougelike/lite, but I HAETD it! The first proper tutorial level felt like a punch to the guts. I had to play it across three days and even then I played it so little that I still managed to refund it! I guess I'm just too much of a casual.

Still, the concept of a car/vehicle maintenance and survival game is awesome. Too bad there are almost next to no *finished* games in this genre.

 No.2292

>>2097
Yeah fair enough. Tbh a lot of Ultima-like roguelikes have this. They start out promising but then don't get updated enough.

 No.2299

I've also been playing ToME in long spurts. I really try to not die, but a random stronger enemy or getting mobbed kills me. I've almost gotten to level 20 before after a few hours. I find myself getting really bored by that time because of the samey gameplay. Still, it's an absolute gem. I love the concept of unlocking classes and lore through gameplay. I love finding items and discovered a little bit more of the world. I haven't played much, but I'm a bit disappointed in the summoner class. I really don't like having to summon constantly. It's a real burden to summon up some monsters when really, it's a lot more fun and straightforward to play a melee class. Still, I really didn't play for very long before getting killed. Because I was so weak at the beginning, it really only takes your summons getting killed before you're next. I hope the necromancer class isn't like this, but I'd bet it is.



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