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 No.456[Reply]

Alright, i'll be the first to ask… anybody playing Monster Hunter World on PS4? anybody don't mind doing co-op even if I don't have a mic?

Image unrelated

 No.458

>>456
Personally I'm waiting for it to come out on PC.
I've got a couple of people to agree to play with me when it comes out. It will be the first time I will have played MH multiplayer so I'm pretty excited.

 No.459

I personally couldn't wait for PC myself. Between PC delays, fucking around with steam controller support, and PS4 exclusive content I wanted, I caved and got the PS4 version. You've got more patience than I, and I promise you, you will be rewarded, because MHW is FANTASTIC. Literally the best it's ever been.

 No.460

>>458>>459 I meant to reply to the post, god damn it.

 No.473

>>459
I've heard from other places thats it's been really streamlined and casualized with easy to spam combos and very predictable monster attacks. Any truth to this or is it just the usual shitposting.

 No.485

>>473
To be honest, it has been a lot easier to figure out monster patterns. I wouldn't say it makes the game easier. As far as streamlining, whether or not it makes or breaks the game is dependent on your preferences. If anything, the first real problem I ran into was the amount of monsters at launch being so small,thankfully, combat is fun enough for me to not care about what i'm fighting, as long as i'm fighting.



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 No.437[Reply]

We don't have an official steam or discord group. If anyone posts in the thread about any "official" or not steam or discord groups, promising MP or not, be sure it's a shitposter group known for organizing raids and shitposting in the thread. They are known for false-flagging.

How fares your empire, /gsg/?


This day in history, January 23:
1556 – The deadliest earthquake in history killed about 830,000 people in Shaanxi Province, China.
1793 – The Russian Empire and the Kingdom of Prussia partitioned the Polish–Lithuanian Commonwealth for the second time.
1915 – The Chilembwe uprising, regarded as a key moment in the history of Malawi, began as rebels, led by a minister, attacked local plantation owners.
1942 – World War II: Japan began its invasion of the island of New Britain in the Australian Territory of New Guinea.
1968 – USS Pueblo was seized by North Korean forces, who claimed that it had violated their territorial waters while spying.

# Random Country Picker
http://orph.link/random

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 No.441

>>439
/gsg/ has always been the comfiest general tho (˙u˙)
>>440
EU4 is agreed to be the old flagship that's very beginner friendly. Stellaris is the new flagship that's arguably better and even more beginner friendly than EU4. HOI4 is too beginner friendly, so only play that if you're really bad at games. CK2 is way more in-depth but not as hard, so that's usually the natural progression. Vic2 and HOI3 are seen as the ones that have the highest learning curves, but they're both very rewarding once you get it. HOI2 gets an honorable mention for still being fun to play despite being 25+ years old.

 No.442

>>441
>25+
meant 15+

Otherwise you also have AGEOD games which have some mechanics you have to figure out first, but then plays very easily (also the graphics are gorgeous, so that's always a +) with AGEOD Civil War being seen as the easiest to learn.
For advanced players there's also Gary Grisby's War in the East, which is more like west point simulation software than a game.

 No.443

>>440
For the love of god do NOT play Stellaris

 No.444

Weirdly enough I only go to 4chan for /vg/ to get torrents and download links so to see this thread here is pretty suprising. But anyways whats with the fakey general image being posted around lately, is someone trying to shill their mod and decided to post it here because they got banned or are people legitmately trying to discuss grandstrat games here?

 No.445

>>441
>EU4 is agreed to be the old flagship
>EU4 is old now
How time flies.
I remember back when it launched I would play as England and lose against France no matter what I did.
It makes me sad when you get to know a game quite well, but doing so takes the magic away a little.



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 No.395[Reply]

hey sushis, I went to a game tournament last week and it was fun! I didn't do so well, but I loved talking to people about video games and stuff! have you guys gone to tournaments before?
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 No.409

>>408
ooh i play sg too, whats your team?

 No.410

>>409
I played Parasoul and Fukua. I'm more used to playing guilty gear, so knowing how to play and keep track of three characters would have been a bit overwhelming.

 No.411

>>410
yeah I can understand that, I play solo Val so I can rely on the ratio to make up for my lack of assist combos :P

 No.412

>>411
beowulf is pretty fun, especially once you figure out his OTGs.

 No.430

I impulsively took on someone's offer to tag along with his group this coming FFX because of a Koihime side tourney though I've never been to one. Now I'm scrambling to get good at UNIST since I thought I might as well make full use of my visit there. I'll probably get bodied though.



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 No.149[Reply]

I'm new here and things seem sort of quiet so I thought I'd make a thread anyone could post in pretty easily: old school favourites.

Everyone's got a game they loved from a time gone by, so let's talk about them!

Here's one of my all time favourites to start us off: Crystalis on the NES. It felt so much smoother than any other game I'd played around that time and you were so free to travel around, the magic was interesting and the world was constructed so well.. I almost wish I could forget everything about it so I could experience it all over again as if it were new.

It was sure a good looking game for the system too.
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 No.195

>>169
Earthbound is truly nice. The battlesystem isn't even good, and so on, but it still holds a special place inside my heart.
I can't even describe what it really is. Maybe it just stimulates my sense of adventure; Especially a type of adventure that is set in the modern world, and is actually fun, wacky, and lighthearted (well, lighthearted most of the time).

 No.394

>>192
whoa, I played this one. It was on a Namco arcade pack for the PSP.

 No.400

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my favorite game of all time, dragon quest 8, is around 13 years old. funny, considering it was on ps2 and i've always thought of the ps2 as a modern console my whole life

 No.402

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>>150
>>152
Contra is one of my favourite games, I started speed running it recently (badly). The quality of the control in the game is excellent, even by today's platforming standards. I do like NES games, but Contra was a gem floating in a sea of shit for a long time for me. I always felt as though the majority of the difficulty in the games stemmed from the horrific controls.

I'd recommend hunting down the Japanese version (Gryzor). It is almost identical, except for a few cutscenes scattered throughout the game and a map thingy in between stages that is similar to the one in Ghosts n Goblins. It also has some really cool background/foreground animations that bring the game to life a bit more.

 No.404

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Myst is incredible, I wish I had gotten the chance to play it when it was first released. Despite its age, I haven't ever played another game that can mimic its atmosphere.



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 No.390[Reply]

Hey sushirolls, you up for some minecraft?
sushi rolls over at 8ch/v/ made a server and it's pretty comfy. It's vanilla 1.10 as of yet, but maybe we'll keep the map and upgrade it and install some mods.
The spawn is still WIP, but there's a town called Jewville if you want to build in a safe spot.

Server IP:
192.99.148.39:25582
Torrent:
magnet:?xt=urn:btih:d703fd87878c059c8c1973095293a9092f16be4e&dn=Minecraft+1.10+Cracked+%5BFull+Installer%5D+%5BOnline%5D+%5BServer+List%5D&tr=udp%3A%2F%2Ftracker.leechers-paradise.org%3A6969&tr=udp%3A%2F%2Fzer0day.ch%3A1337&tr=udp%3A%2F%2Fopen.demonii.com%3A1337&tr=udp%3A%2F%2Ftracker.coppersurfer.tk%3A6969&tr=udp%3A%2F%2Fexodus.desync.com%3A6969

 No.392

>>390
It should be noted that at this point the thread has 404'd and the server is mostly dead.



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 No.184[Reply]

Hello sushies!

I didnt know if I should post this here or >>>/silicon/257 so, I thought I should make this a sushichan project so we can all enjoy it.
I've been working on a game that im building in Ruby on Rails. It is a mix between a TCG and classic JRPG party building and turn based combat. I have most of the rules written but I would like to get some input on what I can put in the game and what you would like to play. I havent worked on the core controller (engine) yet but I have the basic turn lay out and deck construction.
Im working on the card database right now and will move on to the static pages and deck builder next.
I am currently looking at adding in a map for a Clan style ranking system but I think it might be a bit overdone buy now. Im also on a background/story I was using FF for all the play testing but never go around for any overarching plot so anything would be good there.

Let me know what you think and Ill keep updating.
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 No.384

>>193
sorry for being off topic but what theme is that?

 No.386

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>>384
Its the Deepin distro. Its pretty good. there is more info on it in this thread (Also by me :)>>>/silicon/74).
Also, Just wanted to check in I dont have that much in the way of updated I am changing how I approach this. I have created most of the layouts that I am going to use and adjusted them so they are responsive to all screen sizes once the scripts are enabled. Its slow going due to a lack of drive/inspiration but once this is working properly the rest is mostly static development and back end work which is much more enjoyable.
I have also spent some time working on the themes and writing though it is not a plot heavy project I would like to have a bit of flavor to work with as I add new features that I am planing for later. Im taking a week long vacation next month and hope to have much more done after that and will post updates as I am able to finish them.
ps: Lain is always appropriate programmer art.

 No.387

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Im working on finishing the layout template for the combat section of the game and was wondering if rolls had a preference on how it was set out.
I have it right now so the player and enemy field are matched but would it make more sense to flip the play field for the other player? It seems look better to me but I dont know if it would be that big of a deal (And I dont want to take the time to flip everything if its not needed.)
In the final layout (This is just a gimp edit) it would be right side up for reading but the layout would be reversed.

Any thoughts?

 No.388

>>387
Hello, I'm the guy from the /v/ thread. One thing that I wanted to add, after reading your last reply, is that you should be careful with the scope of the game. Your game seems "too big" for a one man project. Considering the fact that you'll need art for each card: do you have a budget for this? Maybe scalling back a little would be better.

 No.389

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>>388
Good to see you. im at work now and didnt get here before the thread died. Im going to be working on art/music and anything but the code after the alpha is up and running then ill set up a donation page and maybe a pateron or go fund me for the art. right now im spinding downtime looking through pivix for things that appeal to the feel of what I want the game to be for samples and use in some of the final static pages.
I know a lot of what my limitations are and I can get the bulk of it done by myself with enough time and effort. I knew a few digital artist that can help i worked with a while ago and i would like to take some of the work from the drawrolls if they are willing to donate but, as before Ill be working on that after the alpha is built and there is a game to play.



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 No.328[Reply]

Do you play browser games?
> MMO games, usually in real time (even when logged off), played in with your internet browser
and kinda addictive. I personally like strategy and economy games like Ogame a lot. If you spend several hours a day online anyways, these are a nice distraction, creating the illusion of being productive all the time. For example you start an upgrade in the evening and wake up just in time to begin the next one.

The positive aspect about it might be the adaption of a structured waking time, quite useful for slack folks like me.

Often you can find tools online for various simulations, converters or game play enhancements, but of course writing your own handy scripts is neat and with economy heavy games, even offering APIs, it is also inviting.
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 No.333

I think the last browser game I played was Kantai Collection. I used to play those nation-state browser games when I was younger with various video game clans I used to roll with back then, but I never really enjoyed it like they did. Kancolle is probably the most "fun" browser game I've played even though EVERYTHING basically boils down to pseudorandom number generation. It was an easy timesink without huge time investment.

 No.335

Do hentai flash games count? Well it's not like I play them often, but nostalgia fapping is the only kind I can enjoy anymore.

Unfortunately I can't find 90% of what I used to play, so I gotta play newer ones like the Zone KLK game.

If anyone knows where to find it, there was this game where you played an octopus going down on a loli in a one piece school swimsuit in her bath. COuld be a million games I kow, but I'd know it if I saw it.

oh.. and uh I think I used to dick around on Mafia Wars when that was a thing.

>>333
Is KanColle still worth playing for someone new?

 No.338

>>335
Try searching for it on swfchan.

 No.339

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>>335
Yeah, I guess. The novelty of collecting your favorite botes is nice at first but wears off after a few weeks because it dawns on you that the game will not actually change in any meaningful way and will always be the same set of dice rolls seeing how far you can push your luck.

 No.383

There is a thread on /lewd/. Please upload your treasures for other rolls to enjoy!



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 No.318[Reply]

Anyone here a fan of Vanguard princess? If so, I plan on having a few matches using the MTSP Server.

Settings:
Max Connections: 12
Open Port: 7500
Encrypted IP: 4256017090

Also note, If you plan on joining, It is better that you are Near the EU or Middle East region.

Happy Fightan!
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 No.330

>>326
I find it good but I'm not a hardcore fighting game player tho.

 No.331

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>>330
I'm not that good either, but I still had fights with some pro's on the web. I like UNL because newbies can put up a fight and learn even if the odds are stacked against them.
Even if there's three of us, we should try to organize an event some day. I'll upload UNL somewhere in the next few days.

 No.378

Im open to the idea of sushi fight nights.

 No.381

>>378
>>331

Let's organize some matches. You guys can find me in #sushigirl on freenode, my handle is argot.

 No.382

>>327
There's still an active community that holds matches for 12.3 (in email field)



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 No.350[Reply]

Aye! Champions of Ash, Ember, and old Humanity! Shall we establish a PvP club for DS3?

Why 3? It's got the best PvP I've seen, I don't have 2, It's also the only one I've finished
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 No.368

>>365
On freenode?

 No.369

>>368
Yeah!! It's open

 No.370

>>369
I can't find it.

 No.371

>>370
It might appear as if you can't find it, but I think it's rather that there is only you and I trying to join, and we are in different timezones….

 No.375

>>371
I'll keep it open then. If any of you join the channel you can say something there or message _dks on #sushigirl.



 No.322[Reply]

Wasn't sure if this should be on /silicon/ but do you susheys know any games where you're required to write code?

I haven't played this but it looks pretty neat
https://schilcote.itch.io/injection
There's also a yt tutorial

 No.323

Dug around a bit from what I remembered being things:
Singleplayer:
- Shenzhen IO (ASM)
- TIS-100 (ASM)

Multiplayer:
- Hackmud
- Screeps (Multiplayer focused, but can be played alone)

Beware, MP ones are VERY not comfy according to user reviews. People who played both of these games fell victim to the fun vacuum of "script cartels" and people who had way too much industry experience caring way too much about the game. I'm still thinking about getting into Screeps just for the SP side and pseudo-JS.

The singleplayer ones are available DRM-free via GOG but the latter two are on Steam.

 No.324

https://microcorruption.com/
This is really more about reverse engineering than actual programming.
http://www.corewars.org/
I really like this one, well, from a viewer's perspective lol. I haven't really invested enough to write a decent warrior, but I really like the whole idea behind this game.
http://skullcode.com/
This is for the real hardcore hex jockeys. I don't know what's going on here, hardly anyone does.
http://telehack.com/
Some script kiddie fun! Also available through telnet

 No.373

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>>322
Oh, I didn't see this thread and I made one just for the game I found.

This is the game
http://realtimebattle.sourceforge.net/

The objective is program a robot and let it fight in an arena.

The interaction with the program it's relatively easy, the real difficulty is on the strategy you use to defeat your opponents!

We are thinking, with a sushi on the irc, to make a tournament or something and maybe streaming it if we get some ppl to join and made their own robots.

Here is the other thread (https://sushigirl.us/arcade/res/363.html)

 No.374

>>324
>I really like this one, well, from a viewer's perspective lol
CW is so awesome but just as you I haven't invested myself in writing a warrior. The idea is great though, and the theory is very interesting



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