[ kaitensushi ] [ lounge / arcade / kawaii / kitchen / tunes / culture / silicon ] [ otaku ] [ yakuza ] [ hell ] [ ? / chat ] [ lewd / uboa / lainzine ] [ x ]

/arcade/ - vidya gaems and other gaems too

please insert coin
[catalog]

Name
Email
Subject
Comment
File
Embed
Password (For file deletion.)

• Files Supported: webm, swf, flv, mkv, mp4, torrent, 7z, zip, pdf, epub, & mobi.
• Embeds Supported: youtube, vimeo, dailymotion, metacafe, & vocaroo.
• Max. post size is 10MB / 4 files.

Remember to keep it cozy!

We are taking submissions for original "file deleted" thumbnail art in this thread.

File: 1650396689668.png (2.53 MB, 1200x819, 593510-magic-gathering-mej….png)

 No.1694[Reply]

Any sushis play MtG or other trading card games? What formats? Online or in paper?
8 posts and 5 image replies omitted. Click reply to view.

 No.1907

>>1725
>but now my old friends are all gone and the LGS only really plays Commander
Story of my life sushi roll ;-; My one friend I used to play with and I drifted apart and I would go to matches at local cards shops but EVERYONE only plays Commander. As in, people seem weirded out if you casually play standard.

 No.1937

File: 1705993959129-0.jpg (114.48 KB, 672x936, 20240125.jpg)

File: 1705993959129-1.jpg (137.49 KB, 672x936, 20240128.jpg)

As a red MtG player, direct damage is always appreciated….

 No.2251

File: 1724494591700-0.jpg (134.7 KB, 672x936, BLB (1).jpg)

File: 1724494591700-1.jpg (105.97 KB, 672x936, BLB (2).jpg)

File: 1724494591700-2.jpg (166.03 KB, 672x936, BLB (3).jpg)

The BLOOMBURROW set is fun…

 No.2316

File: 1730281075887.jpg (88.76 KB, 645x900, 20241103.jpg)

Theme 7

 No.2317

File: 1730586418739-0.png (1.16 MB, 672x936, ClipboardImage.png)

File: 1730586418739-1.png (1.38 MB, 672x936, ClipboardImage.png)

File: 1730586418739-2.png (1.52 MB, 672x936, ClipboardImage.png)

File: 1730586418739-3.png (1.13 MB, 672x936, ClipboardImage.png)

Foundations looks like a great set in a lot of ways but the fact that UB crossover stuff will be fully 50% of product going forwards and legal in all formats really killed my love for the game at the moment. I don't think I'll sell my cards or anything but it's really depressing watching Magic turn itself into genuinely soulless fortnite-style crossover slop. I get that there are fans of these things and I'm not against the idea of Magic as a rules framework for generic TCG gameplay, it's just sad to see the game I made so many friends through and loved change so much.



File: 1473332273375.jpg (1.08 MB, 1400x787, sns-boxes_warehouse_wide-6….jpg)

 No.127[Reply]

How do you deal with your /arcade/ backlog?

Do you keep some time of the day/week/year to find and play things you've always wanted to, or do you act on istinct? I have a shit ton of games waiting in my room (or to be downloaded) but can't find a viable method to just jump in and finish some.
31 posts and 21 image replies omitted. Click reply to view.

 No.2301

>How do you deal with your /arcade/ backlog?
Man's time is finite and the backlog is almost infinite. There can only be two outcomes:
1. Augment man with sophisticated cyborg transhuman tech to play more in less time or some kind of time pausing technology
2. Give up

 No.2303

File: 1729440583140.png (95.09 KB, 306x185, 1631988323340-1.png)

One thing that drove me absolutely nuts was playing the first hour of a bunch of games I really liked and then never going back to them. I need some structure, I have brain problems and forget about things or try to do too many things at once.

I have a long list of art I want to experience. I'll choose a handful of them at a time and then I schedule them regularly in my calendar until I feel done with them. I'll never be able to get to all of them. Some things have been in there for almost 15 years. You just have to fully embrace the few things you can and let the rest go. Appreciate the time you have and try to spend it on things that you really like.

 No.2306

File: 1729458687347.jpg (369.64 KB, 1884x996, 20003763_SCR06.jpg)

My backlog is pretty small because I just play the games I want to play. I guess that's a weird way to put it but I just play them. I don't know. I will say, one game on my backlog is the Rhapsody sequel (pic rel) because I have a habit of skipping all dialogue in a video game so I have no clue what I'm supposed to do at this point of the game. (My character, i forgot her name, has to look for something. That's all I know is going on in the plot. I don't know what I'm looking for or what I'm doing or anything.)
At one point I thought about starting the game over and actually reading the dialogue so I know what's going on but on the other hand I don't feel like it.

 No.2307

>>2306
I don't understand why would someone play and rpg and not pay attention to the story

 No.2308

>>2307
The art is pretty, I like the music, and the fights are fun because the main character can summon candy to attack enemies. I like games where I can strategize fights (although Rhapsody is pretty simplistic in that nature… and the second game is even more simple than the first).
On the other hand, I also like playing VN/puzzle hybrid games and I will read the dialogue in VNs so it's not like I skip the dialogue in all games, just in most of them. Honestly, I just like playing them for the fighting and inventory management aspects.



File: 1702890222958.png (384.51 KB, 626x621, unknown.png)

 No.1917[Reply]

How come we don't have a roguelikes thread on /arcade/ yet?

What's your most recent social life killer? How do you usually try to build your character? Do you believe in optional content?

Recently I've been playing:

ToME - Very decent game if you enjoy taking it slow and playing in a reactive way. While there are enough fodder enemies, rares spawn with same classes, skillsets and progression a player character could have achieved at their level, which makes fights incredibly fun and complex, especially when you're facing three multi-classed enemies of your level who consist of a melee tank, a ranged DD and a CC mage.

Soulash 1/2 - fairly small roguelikes, can't recommend them for more than one night of fun, they attracted me with tank controls and FoV, which I personally would like to see in more top-down games, but turned out to be very shallow and felt rushed.

Also killed a few of my nights by playing DCSS again, constantly trying to go for a short blades all offense build.
16 posts and 13 image replies omitted. Click reply to view.

 No.2098

>>1917
Every couple months I find myself obsessed with CDDA, it's such a cool game! Admittedly I'm pretty shit at it but it's fun seeing how long I can survive.

 No.2250

File: 1724474699733.png (100.87 KB, 630x184, ClipboardImage.png)

the only roguelike/roguelite ive played was OTXO, and the reason i played it was due to the fact i wanted another hotline miami style game.
while i do love the gun-play, soundtrack, movement in the game the weakest element is the roguelike aspect.
i want saved spots ffs.

 No.2259

File: 1724717988624.png (2.38 MB, 1920x1080, ClipboardImage.png)

I hadn't played any roguelikes before playing Pacific Drive, which is kind of a rougelike/lite, but I HAETD it! The first proper tutorial level felt like a punch to the guts. I had to play it across three days and even then I played it so little that I still managed to refund it! I guess I'm just too much of a casual.

Still, the concept of a car/vehicle maintenance and survival game is awesome. Too bad there are almost next to no *finished* games in this genre.

 No.2292

>>2097
Yeah fair enough. Tbh a lot of Ultima-like roguelikes have this. They start out promising but then don't get updated enough.

 No.2299

I've also been playing ToME in long spurts. I really try to not die, but a random stronger enemy or getting mobbed kills me. I've almost gotten to level 20 before after a few hours. I find myself getting really bored by that time because of the samey gameplay. Still, it's an absolute gem. I love the concept of unlocking classes and lore through gameplay. I love finding items and discovered a little bit more of the world. I haven't played much, but I'm a bit disappointed in the summoner class. I really don't like having to summon constantly. It's a real burden to summon up some monsters when really, it's a lot more fun and straightforward to play a melee class. Still, I really didn't play for very long before getting killed. Because I was so weak at the beginning, it really only takes your summons getting killed before you're next. I hope the necromancer class isn't like this, but I'd bet it is.



File: 1590302681478.jpg (97.38 KB, 1000x1000, __mizuhashi_parsee_and_pur….jpg)

 No.894[Reply][Last 50 Posts]

Thread for TTRPG discussion and organization.

# What is a TTRPG?
TTRPG, sometimes TRPG, stands for TableTop Role-Playing Game. It includes big names, like D&D, and much less heard of ones, like Song of Swords. The rule systems run from extremely thorough, with rules for things like how many Thai chilli peppers you can eat before getting ill, to so broad as to be nearly nonexistent, with only basic guidelines on how to play. In almost all systems, the key component that sets it apart from video game RPGs is the presence of the Dungeon Master, Game Master, Referee, etc. They help to adjudicate edge cases not covered by rules and create exceptions to the rules in favour of fun, meaning a TRPG has much more freedom of action than a normal RPG.

# Where do I play?
Generally, TTRPGs, especially niche ones without large player bases, are played in-person, but there are also sites and apps that allow you to play over the internet and find groups. The biggest one right now is probably roll20; signing up is free, and as a player, you never need to pay for anything. Other applications include FoundryVTT (paid for by a GM), Maptools (free), AstralVTT (free), and Fantasy Grounds (expensive, but very nice). Some groups even play on Tabletop Simulator, which has the added bonus of letting you play poker or Life before a session starts or if someone flakes.

There's also the potential to show up at a gaming store; if you live in the US, Canada, or Europe, there's plenty of those around too. Gaming stores are in-person, obviously, but they also often boast long-time, highly experienced and confident game masters who are knowledgable at how to best cater to newbies trying to enter the hobby. There are many websites online to help you find game stores near you.

# Where do you get the rulebooks?
You can buy them from places like drivethrurpg, or you can pirate them from https://thetrove.net/. As a new player, you often don't need very many books; both Shadowrun and Pathfinder have relatively complete wikis online with all the setting-agnostic information you need, and Pathfinder even has a setting wiki so there's no reason to buy the books for their content.
203 posts and 62 image replies omitted. Click reply to view.

 No.2267

File: 1725222562408-0.png (1.19 MB, 898x674, ryuutama3.png)

File: 1725222562408-1.png (328.78 KB, 546x349, Ryuutama-Screen-Shot-2013-….png)

File: 1725222562408-2.png (525.21 KB, 735x451, 0c2e0e8c7ed2816a21e43c797f….png)

I have just bought physical Ryuutama rulebook. It is a system I have heard about many years ago and I kept it in my mind all this time. It's a Japanese game known for its cozy feel that focuses on travel, exploration and crafting. I am not sure if players even fight enemies there.

Gonna read the digital rulebook for now, here is the file.

 No.2268

File: 1725222751429-0.webp (130.3 KB, 800x800, Brand.Ryuutama_1200x1200.webp)

File: 1725222751429-1.png (492.52 KB, 560x695, Ryuutama-Screen-Shot-2013-….png)

>>2267
Woops, file too large. One can easily find the .pdf on google though.

 No.2269

File: 1725397426451.jpg (48.85 KB, 563x668, orc hacker.jpg)

Any shadowrun players? It's been my main TTRPG for the last year or so, it's got a steep learning curve but it does a lot of things that I love and don't get from similar games.

 No.2287

Hey guys what do you think about OSR systems?

 No.2290

>>2287
They're alright to me
Does feel like modern ones have too little rules and the old ones have too many rules



File: 1520860642628.png (3.02 KB, 240x240, SMTSP_Black_Frost_Portrait.png)

 No.456[Reply]

Alright, i'll be the first to ask… anybody playing Monster Hunter World on PS4? anybody don't mind doing co-op even if I don't have a mic?

Image unrelated
3 posts omitted. Click reply to view.

 No.473

>>459
I've heard from other places thats it's been really streamlined and casualized with easy to spam combos and very predictable monster attacks. Any truth to this or is it just the usual shitposting.

 No.485

>>473
To be honest, it has been a lot easier to figure out monster patterns. I wouldn't say it makes the game easier. As far as streamlining, whether or not it makes or breaks the game is dependent on your preferences. If anything, the first real problem I ran into was the amount of monsters at launch being so small,thankfully, combat is fun enough for me to not care about what i'm fighting, as long as i'm fighting.

 No.1538

File: 1627692191732.jpg (Spoiler Image, 23.56 KB, 474x267, atlz.jpg)

>>458
Monster Hunter co-op on pc? What a sweet dream.

 No.1787

File: 1677848955783.png (144.29 KB, 411x327, 1625124334132-s4s.png)

I've been playing World on PC a lot as of late, after beating Alatreon in 3U.
Got to Nergi but he one shot me. If there is anyone that wants to go huntan' my steam account is this one
https://s.team/p/kcd-rqdv/qgjdrnvn
(mind me, I wanna go huntan', not just get carried).
Also, I main HBG so I hope that isn't a deal breaker
My timezone is UTC-3

 No.2285

File: 1727264346258-0.gif (4.94 KB, 268x268, 1902000.gif)

File: 1727264346258-1.jpg (82.87 KB, 778x1000, 20240926.jpg)

>>1538
It's more likely than you think



File: 1724495111344-0.png (356.28 KB, 1920x1080, hl3source.png)

File: 1724495111344-1.png (85.63 KB, 264x725, ClipboardImage.png)

 No.2252[Reply]

there's a thread here ( >>196 ) on old source/goldsrc games which i enjoy.
this thread is for modern source/source 2.
i love counterstrike ive been playing it for 20+ years love every single iteration especially cs:go.
so, when i heard there was going to be a cs2 i was so excited.
the improved graphics are a major plus yet the movement feels a tad off, then there's the cheaters so many cheaters to the point where some matches might as well be HvH. cs:go wasnt perfectly balanced on release so im hoping in a year or two cs2 will be better balanced. last but not least in regards to cs2 maps are needed i miss train and cache.
oh yeah, deadlock beta is going on i got an invite to it but havent downloaded it yet cause i dont like the cartoony look its like they put every source game in a blender to make this thing.
5 posts omitted. Click reply to view.

 No.2260

File: 1724740858992.png (380.15 KB, 1440x910, necostare.png)

>>2255
the turnoff for me was its not FPS.
>>2256
i dislike the cartoony aesthetic.
>>2258
interdasting, do you not play source games anymore?

 No.2262

>>2255
yeah once I saw the whole MOBA aspect I lost what little interest I had in playing a Valve hero shooter

 No.2263

File: 1724881595993.jpg (87.64 KB, 1023x682, DMPfbZGUMAA7C2-.jpg)

>>2260
>interdasting, do you not play source games anymore?

I wouldn't say no to playing TF2 once in a while if not for the fact the game went from about 3Gb on release to 50-something gigs after a decade of updates, so I've since uninstalled it to free up much needed space on my PC.

 No.2283

File: 1727129171498.jpg (36.1 KB, 185x194, EmWnQDkWMAASS0H.jpg)

>>2253
I've been playing a lot but randoms are a mixed bag. If anyone would like to team up sometime I'm 7k in premier (yuropoor timezone/ping)

 No.2284

File: 1727171313456.jpg (377.03 KB, 800x600, 1725578533290.jpg)

>>2255
ok I gave it a chance - two matches were quite fun but probably only because we won. i like that it seems there are no traditional moba roles here?



File: 1718364712777.jpg (108.3 KB, 1920x1200, GP9JS2dbQAEKRdR.jpg)

 No.2099[Reply]

most realistic elephant programmed ever
10 posts and 3 image replies omitted. Click reply to view.

 No.2125

I wish I had the programming skills to write a basic game or a VN. I'm pretty bad at writing characters and dialogues too. I sometimes get good ideas for scripts put they turn to slop when I try to write an actual scene. I guess I need to practice this more.

 No.2126

>>2125
The only way to learn how to write is to write then read what you wrote. Same applies to code. Do that for like 3 years and you'll be competent.

 No.2275

>>2122
we'll haffta think of more

 No.2277

>>2123
sukeban with a new game? neat

 No.2282

not even slightly true.

watch and weep.
https://www.youtube.com/watch?v=FoTYV22qZTg



File: 1722197759440.jpg (792.14 KB, 1280x960, 42c6f4221cd4f2089038f33d5d….jpg)

 No.2136[Reply]

are you excited for any upcoming game? i just heard katawa shoujo is gettin released on steam

https://store.steampowered.com/app/3068300/Katawa_Shoujo/
11 posts and 8 image replies omitted. Click reply to view.

 No.2218

File: 1723761911236-0.jpg (682.02 KB, 1262x1500, 4802cd8a875faddb049ab7e48b….jpg)

File: 1723761911236-1.jpg (332.75 KB, 1670x2230, 527a726083bfbd3658cb3e53dc….jpg)

File: 1723761911236-2.gif (Spoiler Image, 2.03 MB, 560x368, 26fde0b9b0e552ff1489f82944….gif)

Katawa Shoujo is now available on Steam!

 No.2219

File: 1723812206219.jpg (644.79 KB, 801x792, cb2aced98c6462488c48eaadb8….jpg)

Hello, where did the nice post go about bunnies riding deer? I miss it, please repost it, i feel very lonely without it.

 No.2220

File: 1723814601822.jpg (489.38 KB, 904x1081, 1721811974889.jpg)

>>2152
bnnuy rides deer!!

 No.2261

File: 1724773056617-0.webp (96.44 KB, 600x900, 8ef78d81316ae846e331646ec….webp)

File: 1724773056617-1.webp (59.59 KB, 640x904, image-15.webp)


 No.2274

File: 1726296647687.png (294.92 KB, 3840x2160, GW13NXpWEAA2j-Z.png)

mirage feathers cute and funny rail shooter has been released recently

https://store.steampowered.com/app/2719060/Mirage_Feathers/



File: 1718554176669.png (3.63 KB, 260x260, ezgif-1-52bcc02772.png)

 No.2102[Reply]

I am thinking about isometric action game, where you play as a witch fighting oversized slugs. I probably should not leave my job to work on it, but depression tells me it is a really good idea.
19 posts and 13 image replies omitted. Click reply to view.

 No.2172

>>2171
Really good tutorial, makes it look like once you know the hotkeys to perform what you want to do, everything is possible. Shame he kind of skims over the part where he makes the face/nose.

 No.2174

File: 1723410586384-0.jpg (905.59 KB, 3840x2034, phillip-zhang-emerald-nigh….jpg)

File: 1723410586384-1.jpg (389.5 KB, 1786x1047, phillip-zhang-t7.jpg)

File: 1723410586384-2.jpg (694.26 KB, 3840x3118, phillip-zhang-concept-evil….jpg)

Sorry, I'm going to hijack this thread to share something related to gamedev that I found super interesting. ZugZugArt is a channel that focuses on hand-painted, stylized 3D art. Here's a conversation with a senior artist from Riot Games, formerly Blizzard. Very inspiring talk and his page is full of awesome art!

https://youtu.be/fZeqMAxOloY

https://www.artstation.com/phillipzhang/albums/490215

 No.2176

My two cents would be to mimic a mechanic you enjoy in isometric games and make your project all about that. Add your own spin to it or just have fun with options for strategy building like interesting item interactions or character skill combinations.

You don't seem to enjoy graphics work all that much, so tone down on it as much as possible, no 3D or really stylized and low polygon. Otherwise you will be burned out by all the work before the first demo is done. Opt for something that could run on a Sega Master System. A project the scope of a Playstation 1 game will already be too far of a stretch to be reasonable.

 No.2178

File: 1723747756165.jpg (358.41 KB, 2235x3021, GTU68axaYAAjUlG.jpg)


 No.2266

thats cool



File: 1723522634129-0.png (249.64 KB, 935x1938, 1723509928979860.png)

File: 1723522634129-1.jpg (330.28 KB, 1451x2048, f6aa6790bf95db97a30b9c6385….jpg)

 No.2177[Reply]

I know you guys might not find the idea of indulging in social movements enticing, but there has been this initiative recently that I believe pushes for a benefit for most of us.

Lately Games as a Service have become quite the norm in this day and age, and it's a very common trend for these games to not let players access the game's content any longer once End of Service arrives. Even if you bought a physical copy of it, there is no way to access these games any longer since they required connection to the servers to play them.

This pledge would be in order so that the EU provides consumers the right to be able to still access these games, allowing users to host their own instances of them, in the case a company or developer group decides to announce End of Service. It would allow a decentralization similar to mastodon 's infrastructure, where if one instance is shutdown, users are able to host their own servers, and the products they bought wouldn't be rendered useless.
I normally believe most users have to do the right thing and not purchase games that they'd be sure these kind of things would happen. But given the tracking record of the EU, bringing back replaceable batteries and making USB-C standard, I don't think this isn't that bad of an idea.

If you think this is a good way to help videogames in general, here are some links you might find interesting:

FAQ: https://www.stopkillinggames.com/faq

The initiative:
https://eci.ec.europa.eu/045/public/#/screen/home

The amount of signatures that are required for this to be taken into consideration by the EU parliament is 1 million, and it also requires certain thresholds to be met. ie: it requires 7 countries of the EU to reach a certain amount of signatures.
Post too long. Click here to view the full text.

 No.2241

I don't live in the EU and online multiplayer ruined gaming but games as a service sounds pretty horrible. I doubt the government will do anything about it. Those morons practically worship corporations. Best you can do is never buy these games in the first place.

 No.2257

File: 1724625378540.jpg (187.64 KB, 1229x1352, FwwDP22agAUK13G.jpg)

>>2177
Doesn't right to repair include this somehow? I know battlefield 2 exists solely as a community effort ever since gamespy closed down. The only thing I remember EA shutting down were the links to free downloads of the game itself.

 No.2270

I'm a hypocrite in a sense but I just avoid games like that because I often don't have a good enough internet connection for games. I do play genshin though



Delete Post [ ]
[1] [2] [3] [4] [5] [6] [7] [8] [9]
| Catalog
[ kaitensushi ] [ lounge / arcade / kawaii / kitchen / tunes / culture / silicon ] [ otaku ] [ yakuza ] [ hell ] [ ? / chat ] [ lewd / uboa / lainzine ] [ x ]