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 No.2370[Reply]

3d modelling is super cool. has anyone here tried it?

 No.2371

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 No.2372

i played around with blender once and it was ok. im not good at art in general but i still had fun trying to make objects with basic shapes



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 No.395[Reply]

hey sushis, I went to a game tournament last week and it was fun! I didn't do so well, but I loved talking to people about video games and stuff! have you guys gone to tournaments before?
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 No.2334

>>2314
Third pic goes hard.

 No.2335

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>>2334
Glad you like it.

 No.2338

Went to my college's Smash local as a spectator, got cocky and fought some Bowser player way out of my league for a few matches. Didn't say anything big, just thanked him for playing against a massive scrub. It reminded me that I love WATCHING and analyzing games but I don't have any mechanical skill of my own.

 No.2341

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>>2338
Play more games then.

 No.2362

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New Capcom (retro) Collection is out.



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 No.947[Reply]

When I was young, my parents didn't have much money, so while I did play games a lot, they were always somewhat old;for instance, my brother and I played CoD 2 (2005) a lot even when MW2 was the big thing. I also fondly remember playing Super Mario 64 and some stuff on the Wii. Anyways, now it seems like the majority of games (big ones at least) are all just FPSs and battle royales and in general a lot don't seem to have much soul. The Outer Worlds just didn't have that FNV feeling. So I've been playing old games and actually having a lot of fun. Got Morrowind recently, which I remember playing a little around the time Skyrim came out/got big. Also a few months back I played N64 LoZ games on an emulator and I think I'm going to do that again. Any other suggestions for older games I might not really remember (or just comments)? Anything goes, these just seem…better but worse in a wierd way.
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 No.2327

I love Morrowind. I have multiple characters with different classes and like, two in which I wasn't allowed to die once. I definitely recommend trying out Tamriel Rebuilt. It has a bunch of new quests and areas. I've been playing Burnout 1 for the PS2. It's actually a very fun racing game that takes place on highways, so you have to avoid cars. I'm also recommending Starwars Battlefront II for the PS2. I loved that game so much. I would play it for hours after school to the point where I got legendary on all the medals. I have no idea how many hours I put into it. It's a StarWars video game where you play as a soldier trying to capture control points and killing other (usually AI) soldiers. The gameplay is really smooth, the battlegrounds are nice to look at still imo, and the narrator really adds flavor and charm to the game. Highly recommended. Finally, check out some of those Wii games you missed. Mario Galaxy I and II are great platformers, Mario Kart Wii still has an active playerbase and is seen as the GOAT of Mario Kart games (with tons of modded content too), and Smash Bros Wii has what most people would say is the best story in all of the Smash Bros games. So really, yea, a lot of the greatest titles / achievements are on the Wii. Also, I recommend the Wii sports games and Wii Resort because those are just plain fun.

 No.2344

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>>1304
Do fan-mod updates count?
https://newlegacy.fr

 No.2349

I will refuse to second a link to the past, but i do heartily second link's awakening, it's just about perfect in everything it wants to accomplish, and then follow with either ages if you love the puzzles or seasons if you love the combat.
for snes games, do you like puzzles? sutte hakkun is one of my favorites on both snes and gameboy, mario's picross too. but it has a whole bunch of other games worth trying like, and i'm not kidding, super noah's ark 3d. not even making that up it actually has its own level design that feels distinct from doom.
for gameboy i'm the only person on earth who enjoys metroid 2 so i'll just stick to recommending trip world, tetris plus or the wario land series. super mario land 2 is pretty alright if a bit short. Shantae is also a pretty fun platformer. And some of the weird titles might even surprise you, like Terrifying 9/11 which is a surprisingly competent bootleg metal slug port.
cant say much about the nes besides the obvious suspects like the 5 mario games and their endless spinoffs. tetris 2 + bombliss is good fun, feels great and will be a good time. if you like RPGs check out Lagrange Point, you won't hear any other nes game with a soundtrack as good as it, and there's dragon quest too.
i could probably go on for a good while for sega consoles and other stuff but these alone will keep you busy for a good while. but ill just slide in both jet set radio and jet set radio future. those games are all time favorites of mine.

 No.2355

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I've made it my life's mission to tell everyone about Crimson Skies. When I was a kid, this game was my everything. I wanted so badly to live in this world. Yes, there are better flight sims (I mean it's not really a flight sim considering how unrealistic everything is) out there but my nostalgia for this one beats all the rest. Also inb4 this game looks like shit yeah I know it came out in 2000 and runs horrendously on modern devices I know.

 No.2359

I'm playing Morrowind now. It's fun, reminds me of Gothic.



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 No.196[Reply]

Half-life, natural selection, counter-strike, dod, team fortress, just to name a few!
I feel like these game are super comfy. Along with bunny hopping, there are many reasons why these games are just better than newer games in their series'. TF2 doesn't have concs, making it super slow, and csgo has loads of problems.

Why are older games so much better?
18 posts and 3 image replies omitted. Click reply to view.

 No.309

>>196
Forget the games, the *mods* are what was up.
Brainbread, The Specialists, Action HL/Quake, Firearms, Zombie Panic, Jaykin' Bacon, I could go on for hours. Where would we be right now without Carmack?

 No.321

Does anyone play Day of Defeat?

 No.1270

>>196
Older games are creative & fun first; accountants (aka Bachelor of Business types) being in upper management don't get that but are the ones making the decisions.

It's not just the video-gaming industry either. Boeing is a most obvious example of what happens when only accountants are in charge.

 No.2339

I simply don't have the mechanical skill for Arena FPS. I have this painfully slow tracking muscle memory that doesn't keep up on any reasonable sensitivity. I've accepted just being a spectator in that respect.

 No.2342

Any of you guys play hldm? What's your opinion on wallgauss? Personally, I think it's an element of skill, like learning smoke lineups in counter strike. But I know it's very controversial in the community. Either way, I think hldm is pretty fun.



 No.671[Reply]

A few years ago I smoked a lot of pot and thus found great entertainment in commentated professional gaming. The way commentators direct your attention and point out important things or just give background information on the players, maps, strategies and so on is really captivating and can enhance the experience of the game a lot.

When it comes to games I haven't played myself, a good commentator, giving explanations on game mechanics and meta, can completely shift my view on the action and appreciation of skill involved. This is prominently in speedrunning the case, where the beauty of tricks or glitches often only comes to shine with the knowledge of how to archive them.

What are your favorite e-sports?

For starters I recommend this post-match analysis of a game between Rapha and Cooller in Quake with Rapha himself explaining everything.
8 posts omitted. Click reply to view.

 No.794

i was real big into TFC back in the day. anyone got the rent vs shark on openfire ?

 No.1392

EG Momochi vs MCZ Daigo Umehara - Stunfest 2015 Grand Final - CPT 2015

 No.1830

The tf2 competative scene absolutely sucks because the format is fundamentally broken, the scene is dominated by basically just one team and has been forever, and the meta is incredibly stale with very little will to experiment. Nonetheless, I think it can be one of the most thrilling esports with highly pog moments.

 No.1831

>>1830
b4nny is a genuinely nice guy but yeah. Wish the game was playable in pubs.

 No.2340

>>1830
I prefer the Heavy or Spy POV; ones that emphasize the little nuances on how a guy positions himself against his team. I don't really learn anything from it though.



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 No.2336[Reply]

hey everyone, whos excited to play hello kitty island adventure when it comes out on steam at the end of
January.

 No.2337

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 No.892[Reply]

I don't know how many of you play this, but I'll set up here for now.

picrel: I thought the limited drops would end with the last update, so I panicked and spammed 3-1 pretty much a couple hours before maintenance. ~10 runs in, I finally got my first non-Chitose AV and my first foreign ship! hoping to get Fletcher or Isokaze next as I'm lacking in anti-air DDs, but that drop probably sucked up my luck for the month.

how's your base going, sushi?
7 posts and 3 image replies omitted. Click reply to view.

 No.977

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>>964
>Well pants isn't something you can wear unless you're a woman
That is very close-minded.

 No.978

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>>977
>That is very close-minded.
It's better that way

 No.1123

>>892
I prefer its competition, AZURE LANE.

 No.1888

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>>892
The History Behind Kantai Collection
https://youtu.be/4IuCBj7WB0o

 No.2325

I prefer Azure Lane.



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 No.67[Reply][Last 50 Posts]

Hey sushirolls. What are some of the comfiest games you've ever played?

I recently just finished playing Va-11 Hall-A for the first time. It's not really a game by everybody's standards but it was really comfy and a great experience overall.

I'd totally recommend it to anybody with a rainy night, some tea, and time to waste.
240 posts and 150 image replies omitted. Click reply to view.

 No.2311

Little big planet

 No.2312

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Have any of you sushis tried webfishing? it's pretty comfy and fun

 No.2313

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>>2312
I can vouch for this since a lot of the friends I have online have gotten very into it. It seems like a very comfy little chatroom game. Wish there were more games like it that kind of just come up with silly ways to create avatars and hang out in a virtual space.

 No.2321

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>>2312
>>2313

How would you compare webfishing to something like VR Chat? Is it that kind of active interaction or is it more slowed-down and text-based or something?

 No.2322

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>>2312
I love it. Me, my bf and friends spend time there just fishing and chatting in a code-lobby. we stopped for a bit because of the pool staffs kindly advising us that the pond is closed because the pond has aids and they were so thoughtful to take control of host commands and kick us <3 /s
Just has the usual early chatting platform hiccups atm. Nothing serious. I do find it amusing that they are bringing back the pool's closed meme.

>>2321
The only thing the two have in common, really, is the chatting and social aspect of the game. You have an avatar you can customize and the chat is txt based. The game is alot closer to Animal crossing's multiplayer than VR chat.

You'll be fishing or treasure hunting, playing guitar or drawing on the map while chatting with other folks in the lobby along the way. While interacting and playing with the few grief tools the game has like the boxing glove to push folks around (You can toggle the grief option off if that is not your style.)
It's silly fun.

Pic rel this was our first "big" catches :)



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 No.2233[Reply]

Seems like they get a bad rep nowadays, I remember I used to look forward to them, but now that old graphics or game mechanics don't seem much of an issue, I can't help but seeing them as red flags.
What about you?
2 posts and 1 image reply omitted. Click reply to view.

 No.2236

>>2235
Last years' Dead Space was a good remake too, but totally not necessary. I guess it was just a right move from the Excel spreadsheet standpoint. I wish big companies experimented more with new IPs, new ideas… This is why I go out of my way to learn about cool indie games and don't really bother with big series.

 No.2237

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Personally, I liked the original Resident Evil REmake. It felt like an improvement on the original bringing back pure survival horror. The prerendered backgrounds still look gorgeous too. Its an example of a remake done right. Generally, remakes are too faithful to the original or they change too much that they loose a connection to the source material. A good remake should be an alternative spin on the original, it has to get the spirit and feel of the original without being a predictable rehash. REmake nails this perfectly. The newer Resi remakes feel more like homages to the originals but I'm just happy to see some new survival horror.

Really they shouldn't remake classics but old games that were good but fell short and remained cult classics. I'd rather see a Clocktower remake than SH2.

>>2234
>It definitely must suck seeing your favourite game warped and twisted to modern, politically correct standards.
Yeah it does. I've not been following the news on SH2. I'm really not looking forward to the remake. Did they remove the abstract rape scenes or something? Its pretty central to the plot of SH2. Why remake it anyway? SH2 was so good there's really not that much to build upon. Its near perfect as it is. You want to make a cynical cash grab? Just rerelease it simple. Its probably gonna flop anyway because hardcore SH2 fans won't buy it and most gamers these days have zero interest in horror that isn't the same Slender Friday Night and Freddy cheap jumpscare game.

>what irks me is that these remakes that have been coming out lately are for games that aren't even that old.

Corpos borrow strategies. Disney pumps out remakes because they know the children that watched this stuff in the 90s and 2000s are now adults with kids of their own, so they can appeal to people's nostalgia. I'm guessing video game corpos are just aping this trend. It doesn't make sense in SH2's case because I can't imagine introducing kids to that game and most gamers these days hate a narrative heavy single player horror. Since creative decisions are now made by suits and gaming is less auteur driven, the winning strategic is formula = $$$ so just mass produce stuff according to established formulas. Its why everything is so samey now. Remakes are low effort and low risk. Its basically rehashing anPost too long. Click here to view the full text.

 No.2240

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I understand that some games simply cannot be accessed anymore and the only way to provide them is to make a port/remake, but I don't see the need to remake good games other than a quick cash grab. Demon's Souls certainly could have used a remake since it was a tech demo at best, but Silent Hill 2 doesn't need it. Resident Evil 1 had some nice quality changes, like preserving the direction you're moving across screen changes without moving the joystick. The newer REs with the 3rd person camera are junk if you ask me. At that level of investment, I think you would have a better time calling it something else.

 No.2247

I liked the RE4 remake it felt different enough from the original that it was fun to play through again and it didn't kill my desire to ever play the old one either

 No.2318

HD remasters of early 3D games with shitty graphics (or early 2D games without color) can be good if they're faithful and just strict graphical upgrades, but remakes are basically always bad. In theory they can be good when the original creators weren't able to achieve their vision because of technical limitations or production issues and want to go back and do it right, but in practice only games that were popular enough to sell on brand recognition get picked for remaking and those achieved that reputation by already being good. At best you get to buy the same game a second time but with a little bit of its soul sucked out. At worst you get a generic modern game wearing the skin of a classic to trick people into forking over cash. It's really telling how they stopped trying to replace the originals and are now trying to have them exist alongside the originals.



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 No.127[Reply]

How do you deal with your /arcade/ backlog?

Do you keep some time of the day/week/year to find and play things you've always wanted to, or do you act on istinct? I have a shit ton of games waiting in my room (or to be downloaded) but can't find a viable method to just jump in and finish some.
31 posts and 21 image replies omitted. Click reply to view.

 No.2301

>How do you deal with your /arcade/ backlog?
Man's time is finite and the backlog is almost infinite. There can only be two outcomes:
1. Augment man with sophisticated cyborg transhuman tech to play more in less time or some kind of time pausing technology
2. Give up

 No.2303

File: 1729440583140.png (95.09 KB, 306x185, 1631988323340-1.png)

One thing that drove me absolutely nuts was playing the first hour of a bunch of games I really liked and then never going back to them. I need some structure, I have brain problems and forget about things or try to do too many things at once.

I have a long list of art I want to experience. I'll choose a handful of them at a time and then I schedule them regularly in my calendar until I feel done with them. I'll never be able to get to all of them. Some things have been in there for almost 15 years. You just have to fully embrace the few things you can and let the rest go. Appreciate the time you have and try to spend it on things that you really like.

 No.2306

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My backlog is pretty small because I just play the games I want to play. I guess that's a weird way to put it but I just play them. I don't know. I will say, one game on my backlog is the Rhapsody sequel (pic rel) because I have a habit of skipping all dialogue in a video game so I have no clue what I'm supposed to do at this point of the game. (My character, i forgot her name, has to look for something. That's all I know is going on in the plot. I don't know what I'm looking for or what I'm doing or anything.)
At one point I thought about starting the game over and actually reading the dialogue so I know what's going on but on the other hand I don't feel like it.

 No.2307

>>2306
I don't understand why would someone play and rpg and not pay attention to the story

 No.2308

>>2307
The art is pretty, I like the music, and the fights are fun because the main character can summon candy to attack enemies. I like games where I can strategize fights (although Rhapsody is pretty simplistic in that nature… and the second game is even more simple than the first).
On the other hand, I also like playing VN/puzzle hybrid games and I will read the dialogue in VNs so it's not like I skip the dialogue in all games, just in most of them. Honestly, I just like playing them for the fighting and inventory management aspects.



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