[ kaitensushi ] [ lounge / arcade / kawaii / kitchen / tunes / culture / silicon ] [ otaku ] [ yakuza ] [ hell ] [ ? / chat ] [ lewd / uboa ] [ x ]

/arcade/ - vidya gaems and other gaems too

please insert coin
Name
Email
Subject
Comment
File
Embed
Password (For file deletion.)

• Files Supported: webm, swf, flv, mkv, mp4, torrent, 7z, zip, pdf, epub, & mobi.
• Embeds Supported: youtube, vimeo, dailymotion, metacafe, & vocaroo.
• Max. post size is 10MB / 4 files.

Remember to keep it cozy!

The server move is finished. Please report any bugs on /yakuza/ or the Discord, or email seisatsu@sushigirl.us.

File: 1496654337808.jpg (380.11 KB, 900x1295, 68978bd83058f06ae93727ed64….jpg)

 No.350[Reply]

Aye! Champions of Ash, Ember, and old Humanity! Shall we establish a PvP club for DS3?

Why 3? It's got the best PvP I've seen, I don't have 2, It's also the only one I've finished
15 posts and 5 image replies omitted. Click reply to view.

 No.369

>>368
Yeah!! It's open

 No.370

>>369
I can't find it.

 No.371

>>370
It might appear as if you can't find it, but I think it's rather that there is only you and I trying to join, and we are in different timezones….

 No.375

>>371
I'll keep it open then. If any of you join the channel you can say something there or message _dks on #sushigirl.

 No.1554

Everyone's moving to ELDEN RING.



File: 1625958081684.jpg (29.24 KB, 480x360, SOKU OP 1.jpg)

 No.1493[Reply]

Your board is cordially invited to participate in a fighting game tournament. Score as high as you are able and earn glory for yourself and/or your board.

FIRST TOURNAMENT STARTS AT JULY 17TH, 8PM UTC https://time.is/UTC

CENTRAL THREAD HERE, IT HAS MORE INFO IN IT AND PEOPLE WILL HOST THERE FOR PRACTICE: https://zzzchan.xyz/japan/thread/6368.html
BRACKETS LINK: https://challonge.com/SOKUSUMMER
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/YqyzwFiOym

Hisoutensoku is an expansion to Touhou 10.5 SWR and is a multiplayer fighting game made by Tasofro with ZUN's approval. It's easy to learn, hard to master battle system makes for fun and fast paced matches with counterhits often launching girls across the screen. Very fast when played right. As a P2P game, game hosts must forward ports in order to play it or use specific workarounds.
1 post omitted. Click reply to view.

 No.1512

File: 1626573861392.jpg (115.07 KB, 1072x1440, 1572603560493.jpg)

I missed it again

 No.1514

SECOND TOURNAMENT STARTS AT JULY 24TH, 8PM UTC https://time.is/UTC

BRACKETS LINK: https://challonge.com/SOKUSUMMERWARS
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/tbeojAEAiI
STREAM LINK (when the tourney starts): https://cytu.be/r/touhourney

 No.1526


 No.1532

File: 1627490346445.jpg (169.05 KB, 640x480, soku op.jpg)

THIRD TOURNAMENT STARTS AT JULY 31ST, 8PM UTC https://time.is/UTC https://prolikewoah.com/t/20210731T20

BRACKETS LINK: https://challonge.com/SOKUDUELIST
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/DyLvyC1y7h
STREAM LINK (when the tourney starts): https://cytu.be/r/touhourney

 No.1541

https://cytu.be/r/touhourney - PRESTREAM UP https://prolikewoah.com/t/20210731T20 TOURNAMENT BEGINS IN ABOUT AN HOUR GET IN HERE



File: 1520860642628.png (3.02 KB, 240x240, SMTSP_Black_Frost_Portrait.png)

 No.456[Reply]

Alright, i'll be the first to ask… anybody playing Monster Hunter World on PS4? anybody don't mind doing co-op even if I don't have a mic?

Image unrelated
1 post omitted. Click reply to view.

 No.459

I personally couldn't wait for PC myself. Between PC delays, fucking around with steam controller support, and PS4 exclusive content I wanted, I caved and got the PS4 version. You've got more patience than I, and I promise you, you will be rewarded, because MHW is FANTASTIC. Literally the best it's ever been.

 No.460

>>458>>459 I meant to reply to the post, god damn it.

 No.473

>>459
I've heard from other places thats it's been really streamlined and casualized with easy to spam combos and very predictable monster attacks. Any truth to this or is it just the usual shitposting.

 No.485

>>473
To be honest, it has been a lot easier to figure out monster patterns. I wouldn't say it makes the game easier. As far as streamlining, whether or not it makes or breaks the game is dependent on your preferences. If anything, the first real problem I ran into was the amount of monsters at launch being so small,thankfully, combat is fun enough for me to not care about what i'm fighting, as long as i'm fighting.

 No.1538

File: 1627692191732.jpg (Spoiler Image, 23.56 KB, 474x267, atlz.jpg)

>>458
Monster Hunter co-op on pc? What a sweet dream.



File: 1614044488905.png (243.33 KB, 680x709, aaf.png)

 No.1313[Reply]

i have 3000+ NES Games on my phone

and i will play whatever you want
4 posts omitted. Click reply to view.

 No.1320

Battletoads.

 No.1321

Play Dong May Cry 6

 No.1322

File: 1614173235539.jpeg (9.34 KB, 216x240, index.jpeg)

>>1313
burai fighter

 No.1478

play earthbound.
wait… that one is on snes.
play it anyways.

 No.1527

You should play StarTropics and Zoda's Revenge! They're really fun top-down dungeon crawlers. First one has you going to different islands via submarine and the second one involves time travel.



File: 1528351676997.jpg (385.28 KB, 1920x1080, EverQuest-2-AA-point-gaine….jpg)

 No.555[Reply]

hey sushirolls, I feel like MMOs have fallen out of style. This makes me sad, since I find them to be cozy, so I wanted to know if anyone else stills plays them.

If anyone wants to create a clan in everquest 2, I just started it… I'm trash but its been a lot of fun so far ;w;
31 posts and 10 image replies omitted. Click reply to view.

 No.780

Man I just wish I could affort ArcheAge: Unchained.

I love ArcheAge and AA: unchained will be THE shit.

 No.1272

EVE ONLINE is still up, right?

 No.1516

>>571
I've been meaning to play swtor, I had my first pc build randomly keep shutting down a lot in general so I never got around to it. now that I have a thinkpad as well, I should download it.

I didn't know it was mmo though, I thought it was singleplayer

 No.1517

>>1516
tfw replying to a post made two years ago

 No.1518

>>1517
Necroposting happens a lot here.



File: 1478044045628-0.png (304.22 KB, 2560x1080, Screenshot from 2016-11-01….png)

File: 1478044045628-1.png (1.38 MB, 1351x900, ff6android.png)

File: 1478044045628-2.gif (10.02 KB, 256x233, dragonballsnes.gif)

 No.184[Reply]

Hello sushies!

I didnt know if I should post this here or >>>/silicon/257 so, I thought I should make this a sushichan project so we can all enjoy it.
I've been working on a game that im building in Ruby on Rails. It is a mix between a TCG and classic JRPG party building and turn based combat. I have most of the rules written but I would like to get some input on what I can put in the game and what you would like to play. I havent worked on the core controller (engine) yet but I have the basic turn lay out and deck construction.
Im working on the card database right now and will move on to the static pages and deck builder next.
I am currently looking at adding in a map for a Clan style ranking system but I think it might be a bit overdone buy now. Im also on a background/story I was using FF for all the play testing but never go around for any overarching plot so anything would be good there.

Let me know what you think and Ill keep updating.
11 posts and 11 image replies omitted. Click reply to view.

 No.388

>>387
Hello, I'm the guy from the /v/ thread. One thing that I wanted to add, after reading your last reply, is that you should be careful with the scope of the game. Your game seems "too big" for a one man project. Considering the fact that you'll need art for each card: do you have a budget for this? Maybe scalling back a little would be better.

 No.389

File: 1500174360029.png (2.62 MB, 1920x1200, 43216446_p0.png)

>>388
Good to see you. im at work now and didnt get here before the thread died. Im going to be working on art/music and anything but the code after the alpha is up and running then ill set up a donation page and maybe a pateron or go fund me for the art. right now im spinding downtime looking through pivix for things that appeal to the feel of what I want the game to be for samples and use in some of the final static pages.
I know a lot of what my limitations are and I can get the bulk of it done by myself with enough time and effort. I knew a few digital artist that can help i worked with a while ago and i would like to take some of the work from the drawrolls if they are willing to donate but, as before Ill be working on that after the alpha is built and there is a game to play.

 No.806

File: 1576598248662-0.jpg (315.77 KB, 900x900, 50257933.jpg)

File: 1576598248662-1.png (988.32 KB, 999x1330, 58883630_p0.png)

File: 1576598248662-2.jpg (356.08 KB, 1200x858, 45085185_p0.jpg)

Gentlemen, I have returned.
Age brings wisdom but kills motivation. So ill simply start with some updates:
>Engine:
Going ok, I have the main loop and initialization methods currently work but he victory condition check is not working properly and Im not quite sure why. Once this section is done I will be moving it to the rails application that currently has a DB and framework with enough to speed up the testing and creation of objects by quite a lot.

>Format:

Not much of the rules have changed, Ive settled on 2 players with 3 characters each. Both players take their turn at once and the action stack is decided by the character speed value at the start of the round. Rails new Cable method will make the player connect seamless, so this shouldnt be a problem once the application is in testing.

>Story:

A (macguffin)is discovered by an imperial empire that has magnetic and bio-energetic properties. Over a 20 year span the macguffin becomes a source of immense power as its properties are expounded upon, tested and refined through several experiments. Some benign, some malicious. Massive improvements in power generation, transport and
other more mysterious advancements were made causing, in essence, a second industrial revolution. Like all revolutions, things change rapidly.
The once pastoral live enjoyed by a majority of the people were now swiftly being swept away and replaced with the new means of production and a new way of living. Under the stress of change and the pull to various utopian ideals of how to use this new power, the empire shattered in to 3 major factions now wrestling for control over the best uses of the limited material.

:names pending:
>1
Post too long. Click here to view the full text.

 No.1382

File: 1617277122110.gif (19.75 KB, 201x141, 20210000.gif)

Check out mugen engine for fan-made 2d versus fighting games.
https://twitter.com/2Dee4ever/status/1376300973585391617

 No.1515

File: 1626948980275.jpg (209.72 KB, 1529x839, atlz.jpg)

>>1382
SF3 was a mistake.



File: 1516689436618.png (1.74 MB, 2000x2000, 1516585105985.png)

 No.437[Reply]

We don't have an official steam or discord group. If anyone posts in the thread about any "official" or not steam or discord groups, promising MP or not, be sure it's a shitposter group known for organizing raids and shitposting in the thread. They are known for false-flagging.

How fares your empire, /gsg/?


This day in history, January 23:
1556 – The deadliest earthquake in history killed about 830,000 people in Shaanxi Province, China.
1793 – The Russian Empire and the Kingdom of Prussia partitioned the Polish–Lithuanian Commonwealth for the second time.
1915 – The Chilembwe uprising, regarded as a key moment in the history of Malawi, began as rebels, led by a minister, attacked local plantation owners.
1942 – World War II: Japan began its invasion of the island of New Britain in the Australian Territory of New Guinea.
1968 – USS Pueblo was seized by North Korean forces, who claimed that it had violated their territorial waters while spying.

# Random Country Picker
http://orph.link/random

Post too long. Click here to view the full text.
4 posts and 1 image reply omitted. Click reply to view.

 No.443

>>440
For the love of god do NOT play Stellaris

 No.444

Weirdly enough I only go to 4chan for /vg/ to get torrents and download links so to see this thread here is pretty suprising. But anyways whats with the fakey general image being posted around lately, is someone trying to shill their mod and decided to post it here because they got banned or are people legitmately trying to discuss grandstrat games here?

 No.445

>>441
>EU4 is agreed to be the old flagship
>EU4 is old now
How time flies.
I remember back when it launched I would play as England and lose against France no matter what I did.
It makes me sad when you get to know a game quite well, but doing so takes the magic away a little.

 No.1450

Command & Conquer forever!

 No.1458

What the hell there's a /gsg/ here
Are we all W&B?



File: 1494453775728.png (901.97 KB, 1106x948, ogame.png)

 No.328[Reply]

Do you play browser games?
> MMO games, usually in real time (even when logged off), played in with your internet browser
and kinda addictive. I personally like strategy and economy games like Ogame a lot. If you spend several hours a day online anyways, these are a nice distraction, creating the illusion of being productive all the time. For example you start an upgrade in the evening and wake up just in time to begin the next one.

The positive aspect about it might be the adaption of a structured waking time, quite useful for slack folks like me.

Often you can find tools online for various simulations, converters or game play enhancements, but of course writing your own handy scripts is neat and with economy heavy games, even offering APIs, it is also inviting.
27 posts and 12 image replies omitted. Click reply to view.

 No.1381

File: 1617275995396-0.jpg (33.49 KB, 600x600, 20210411.jpg)

File: 1617275995396-1.jpg (35.9 KB, 600x600, 20210418.jpg)


 No.1436


 No.1437

I've played a good amount of pokemonshowdown. Competitive pokemon is very different from the games themselves.

 No.1438

>>1437
Ah man I played a lot of Gen 4 and 5 competitive. I think it was on Shoddy battle or Pokemon Online back then though. Fun stuff. I still watch matches on occasion. The new meta is too much for me though, I only bared played SwSh and skipped SM totally, so my knowledge is lacking

 No.1439

>>1438
Same, I used shoddy and pokemon online a lot as a teenager. I was so bad but damn did I have fun. People still play old gens on pokemon showdown so if you're in the mood it isn't hard to find games.



File: 1465170599341.jpg (188.07 KB, 1920x1080, csgigittygo.jpg)

 No.1[Reply][Last 50 Posts]

honestly I just want the first post in this board so,
what are you playing right now sushirolls?

picrelated
252 posts and 129 image replies omitted. Click reply to view.

 No.1466

Been playing Megami Tensei 1, it's kind of rough, but still fun.
Probably shouldn't have been my first game to get into SMT, but oh well.

 No.1476

File: 1624696460009.jpg (55.18 KB, 500x382, tumblr_oigyvithMr1qlj42ao1….jpg)

I've been playing the Sonic games for the first time. 1 was kind of rough but 2 was fantastic. Going to CD now.

 No.1533

File: 1627593867648.webm (4.26 MB, 854x480, surge-2021-07-29_15.50.11.webm)

I'm playing around with Open Surge; an open source Sonic-clone/game engine.
I really dig how the physics feel, and the game is very easy to modify, so I've been trying my hand at doing some game design. Right now I'm still just testing out how to make and apply assets, but it seems writing new mechanics and interactions will be pretty easy when I get to it.

 No.1590

File: 1630703757182.jpg (1.88 MB, 2436x3404, yande.re 395781 atelier at….jpg)

I'm playing Atelier Ayesha and I think it's very cute but also atmospheric.

 No.1605

File: 1631649137231.png (112.64 KB, 202x245, ClipboardImage.png)

Playing Pathfinder: WotR from Owlcat, a CRPG (so like BG, DOS, and NWN)
Very well-written, some of the better companions I've seen in ages. Also mandatory buffstack picture.



File: 1576880949515.jpg (35.07 KB, 620x413, babelfish.jpg)

 No.808[Reply]

Sushies into Interactive Fiction? I'm once again looking into it, and I also want to write some.
I like the idea of making a virtual world to explore. I also like it as a medium for worldbuilding. Then there is also it's value as a literary medium. Like a step further from traditional linear storytelling (not to diminish the value of it of course).
Along these lines I ask you, do you have any preferred genre or style of IF?
One specific I'm wondering about is the distinction between a short story with a clear impact and carefully crafted to deliver that impact, or perhaps a long and involved story with several branches on an open world?
There's so much variation here that I'll probably be bringing up more questions in the future. In the mean time feel free to bring out your own ideas, and for those who actually do write, let's get your thoughts on design.
Also, What is your favorite game? Advent? Zork? Hitchhiker's? I'm a big fan of Suspended though I haven't by far made much progress…
4 posts omitted. Click reply to view.

 No.875

>>874
Actually u are more of a robot IIRC, dunno why the word cyborg came to mind

 No.876

So, I ended up going on IFMud and asking the residents there, and from my description they knew right away which game I was talking about. The text adventure I lost that I really liked was called "Losing your Grip" by Stephen Granade. Highly recommend. https://ifdb.tads.org/viewgame?id=folz7olvvczasp88

 No.975

File: 1591896017284.png (45.66 KB, 1822x581, TODD.PNG)

>>808
used AI Dungeon to get high in a shower and yell at Todd Howard

 No.1393

File: 1618419843916.jpg (64.85 KB, 600x450, TitleScreen.jpg)

Been having a go at Anchorhead recently, really improves the mood to add a backing soundscape, it's set in a rainy coastal town so this ( https://www.youtube.com/watch?v=ppYmntFVY3g ) fit really well. Haven't gotten very far, but what I've seen I like, only gotten stuck a tiny bit, I'm not very proficient at adventure games so most times I try them out I tend to do so. The good atmosphere in this one is keeping me motivated to keep at it without looking at any hints or guides though.

 No.1395

This thread is the first time i heard of the idea, besides a few meh text-based android games. The idea of how they work sounded fun so i checked out >>872 and had a blast lol really nice content
Im curious about what i can find on the genre, gonna try the ones on the thread that sound more surreal



Delete Post [ ]
[1] [2] [3] [4] [5] [6] [7]
| Catalog
[ kaitensushi ] [ lounge / arcade / kawaii / kitchen / tunes / culture / silicon ] [ otaku ] [ yakuza ] [ hell ] [ ? / chat ] [ lewd / uboa ] [ x ]