[ kaitensushi ] [ lounge / arcade / kawaii / kitchen / tunes / culture / silicon ] [ otaku ] [ yakuza ] [ hell ] [ ? / chat ] [ lewd / uboa ] [ x ]

/arcade/ - vidya gaems and other gaems too

please insert coin
[catalog]

Name
Email
Subject
Comment
File
Embed
Password (For file deletion.)
• Files Supported: webm, swf, flv, mkv, mp4, torrent, 7z, zip, pdf, epub, & mobi.
• Embeds Supported: youtube, vimeo, dailymotion, metacafe, & vocaroo.
• Max. post size is 10MB / 4 files.

Remember to keep it cozy!

A major software upgrade has just been completed. Please report any issues to the administrator.

File: 1678109276386.jpg (113.55 KB, 616x353, capsule_616x353.jpg)

 No.1788[Reply]

peak game

 No.1789

How difficult is it to pick up? I've read that you have to pick up a guide to fully grasp it at first.

 No.1795

The final section is the most tedious shit I ever done in a game holy shit

 No.1796

Played for about 15 minutes. Couldn't get through the first dungeon thing. Kept getting eaten by the first enemies you encounter. Decided to quit.



File: 1520860642628.png (3.02 KB, 240x240, SMTSP_Black_Frost_Portrait.png)

 No.456[Reply]

Alright, i'll be the first to ask… anybody playing Monster Hunter World on PS4? anybody don't mind doing co-op even if I don't have a mic?

Image unrelated
2 posts omitted. Click reply to view.

 No.460

>>458>>459 I meant to reply to the post, god damn it.

 No.473

>>459
I've heard from other places thats it's been really streamlined and casualized with easy to spam combos and very predictable monster attacks. Any truth to this or is it just the usual shitposting.

 No.485

>>473
To be honest, it has been a lot easier to figure out monster patterns. I wouldn't say it makes the game easier. As far as streamlining, whether or not it makes or breaks the game is dependent on your preferences. If anything, the first real problem I ran into was the amount of monsters at launch being so small,thankfully, combat is fun enough for me to not care about what i'm fighting, as long as i'm fighting.

 No.1538

File: 1627692191732.jpg (Spoiler Image, 23.56 KB, 474x267, atlz.jpg)

>>458
Monster Hunter co-op on pc? What a sweet dream.

 No.1787

File: 1677848955783.png (144.29 KB, 411x327, 1625124334132-s4s.png)

I've been playing World on PC a lot as of late, after beating Alatreon in 3U.
Got to Nergi but he one shot me. If there is anyone that wants to go huntan' my steam account is this one
https://s.team/p/kcd-rqdv/qgjdrnvn
(mind me, I wanna go huntan', not just get carried).
Also, I main HBG so I hope that isn't a deal breaker
My timezone is UTC-3



File: 1581970120135.jpg (56.69 KB, 600x639, nvc.jpg)

 No.830[Reply]

Some stuff happened to me recently, and lately I've found I do not enjoy violent games anymore. I just go to a bad place if I spend too long killing virtual people. This includes the "non-lethal" violence of mercilessly beating the shit out of people, or forcing them to take sleepy-time drugs against their will.

So let's talk about games that are non-violent, or at least have interesting non-violent gameplay options.

Thief 2 immediately comes to mind. Yeah, you can bean people in the head with a truncheon, but that's not at all required to finish the game (I think). Feel free to correct me.

OG Mirror's Edge is also a really good one. I think the art is beautiful, and I really like running the levels over and over and over trying to do things slightly faster than the last time. I guess this is how racing games are in general, though I haven't played many beyond Trackmania Squared.

Funnily enough, I tried to play Asscreed II non-violently: just focusing on the collectibles, touring the cities, learning about all the history and architecture, not killing anybody. Unfortunately, since I didn't already have a post-story save file on hand, the violence required to advance the plot and see new areas kind of burned me out and killed the whole experience.
27 posts and 5 image replies omitted. Click reply to view.

 No.1777

Sim City

 No.1779

Viva Pinata. It's a game about attracting living pinatas to your garden with plants, terrain, scenery or other pinatas. The game has some child-friendly violence with predators hunting prey, or smacking an unwanted visitor with a shovel, but they explode into treats when their health is depleted and reform themselves outside your garden perimeter.

 No.1781

Boku no Natsuyasumi

 No.1782

File: 1677343819831-0.png (602.27 KB, 1440x1080, Disaster Report_SLUS-20561….png)

File: 1677343819831-1.png (401.32 KB, 1440x1080, Disaster Report_SLUS-20561….png)

File: 1677343819831-2.png (524.33 KB, 1440x1080, Disaster Report_SLUS-20561….png)

File: 1677343819831-3.png (348.54 KB, 1440x1080, Disaster Report_SLUS-20561….png)

Disaster Report
It's like a survival horror game without the guns or (non-disaster related) horror

 No.1784

>>1782
Just a heads up, the optimization is terrible. I've given it a go this summer and I've had a dreadful experience, though it still can be fun if you're willing to look past that. :)



File: 1466133691360.jpg (351.67 KB, 1920x1080, spacehulk.jpg)

 No.19[Reply]

So E3 is over, and in the spirit of looking forward to better times, what games are you feeling optimistic about?

That new Zelda has some potential.
23 posts and 7 image replies omitted. Click reply to view.

 No.1378

>>1377
lol mobile "games"

 No.1495

WARFRAME's Yareli

 No.1615

MELTY BLOOD: TYPE LUMINA for Halloween 2021

 No.1700

Thymesia

 No.1776

>>1377
Warpath - Official Live Action Film (Showdown II: Centenary)



File: 1670728798505.jpg (96.82 KB, 850x478, cute.jpg)

 No.1746[Reply]

Merry Christmas and happy holidays.

A Total War Saga: TROY - 5CBH6-FRDYD-LX95N
Absolute Drift - FRIC8-P6NKQ-063DX
Aeronautica Imperialis: Flight Command - DEW6W-4XW9H-MCBXM
Age of Wonders: Planetfall - V5VMW-MC204-BH7IW
Ancient Enemy - 5VQL8-E9C00-B9AMB
Aporia: Beyond The Valley - 95KPM-5M06W-FLM4Y
Ato - TWKWJ-YWH05-PJN6B
Big Crown Showdown - E6PMC-849GD-VL4KA
Bonfire Peaks - NKPJ2-W0P45-VJVBP
Chaos Reborn - NJIEJ-FBEL6-CCMKV
Chatventures - RYEB3-8HV32-X8H0K
Chroma Squad - 9GT6Y-9X7I4-6YDXJ
Chronicon - 5PP3Z-8V8IJ-NE4F6
Post too long. Click here to view the full text.
3 posts omitted. Click reply to view.

 No.1750

File: 1670789067451.jpg (1.45 MB, 1920x1080, Total-War-Saga-Troy-Divine….jpg)

Thank you OP! Wish you jolly holidays as well!

 No.1751

Grabbed one, thanks a bunch! I should try repaying sometime
Happy holidays!

 No.1752

>>1746

Grabbed Aporia.
Thanks Sushi. Merry Christmas!

 No.1753

grabbed chroma squad
ty sushi <3

 No.1754

Grabbed the turing test
thanks OP



File: 1625348648588.png (1.25 MB, 1444x934, Pioneer-TommSanctuary3.png)

 No.1482[Reply]

Which games do you think use this technology the best? Personally I think it's done the best in FOSS and Freeware games (Not free-2-play), as they're more likely to actually flesh out their use of generation to make something enjoyable, as well as give the player tools to manipulate their surroundings in some way.

 No.1483

File: 1625353858954-0.png (22.41 KB, 320x200, SNAP0004.png)

File: 1625353858954-1.png (14.63 KB, 320x200, SNAP0007.png)

>>1482
I recently found out about noctis, a DOS space explorer written in C and assembly with some cool generation. It's not as detailed or powerful as what's available now, but it is quite relaxing to play.
I'm not sure if it is truly the "best" in utilization but I like that it is pure space exploration with pretty much no fluff mechanics. The simplicity, while a bit lame for today's standards, makes it pretty appealing imo. You just explore cool planets with enough effort needed to travel between planets to make even small discoveries feel significant.

 No.1485

File: 1625499831025-0.png (889.32 KB, 1600x900, screenshot-20210705-113630.png)

File: 1625499831025-1.png (775.5 KB, 1600x900, screenshot-20210702-150223.png)

File: 1625499831025-2.png (305.82 KB, 1600x900, screenshot-20210630-132913.png)

File: 1625499831025-3.png (782.53 KB, 1600x900, screenshot-20210701-235910.png)

>>1483
I've actually been wanting to play Noctis for a while. I remember seeing it mentioned in a thread on a certain imageboard, and I was intrigued. But I then forgot about what site it was from, so thoroughly that I even forgot that I had bookmarked it. It looks just as cool as I remembered thinking it was.
I don't think simplicity is bad at all. If anything, I think more games need some of its fat trimmed off. I think having focused, if narrow set of mechanics is a good thing, though there is still charm in having complexity for the sake of properly simulating a real life task.

 No.1556

File: 1628421047020.jpg (275.77 KB, 1184x1695, 01.jpg)

I only experienced procedural generation used in action RPGs with Diablo & Hades.

 No.1729

>>1483
You can find animals if you're lucky.

 No.1731

File: 1663419853407-0.png (22.44 KB, 320x200, 00000024.png)

File: 1663419853407-1.png (17.53 KB, 916x200, 00000041.png)

File: 1663419853407-2.png (24.83 KB, 916x200, 00000061.png)

File: 1663419853407-3.png (43.53 KB, 916x200, 00000070.png)

>>1729
In the time since my original post i actually have
here it is + some other cool pics I've taken. i haven't played the game too much, but it is nice to play when listening to an album or something



File: 1662735556490.jpg (36.02 KB, 500x300, 1606970070554.jpg)

 No.1727[Reply]

James honey, did something happen to you? After we got separated in that long hallway?


File: 1660750178900.png (1.26 MB, 960x1080, LMAO.png)

 No.1720[Reply]

Any Psychonaut fans here?
What were your thoughts on Psychonauts 2?
I enjoyed it for the most part. Graphics and gameplay were vastly improved, but what made the first Psychonauts so great for me, was its writing, and unfortunately, the writing felt weaker here. Found it to be a lot less funny, didn't have its dark, cynical humour like before, but I guess pic related explains that change.

 No.1721

File: 1660820773804.gif (18.46 KB, 973x800, 1624588073412.gif)

I like it, but would have liked it more if (Hot Topic warning) The gay couple was less hamfisted. I dunno why, but it seems common for western developers to put gay relationships in a pedestal while normal ones are ostracized. I think they should make these relationships more flawed because, human beings are that way and we can't be all kooky about something which is still being taboo in many societies. Even the silliest romcom has characters with flaws in them. Scholars of the Wilbur Sin for example has a gay couple but it's actually very well written, with highs and lows, just to give an example
Other than that, the Jimi Hendrix level was really really good. I think the game was, because of what I said before, not that great, but it could have been better really.
inb4 i get called a shitlord

 No.1722

File: 1660838832771.png (581.5 KB, 618x1068, Untitled.png)

>>1721
I suppose if you compare how Helmut and Bobs relationship was showcased with Ford and Lucrecia's, theirs was made to look flawless while bob's and lucrecia's had a lot of problems. In terms of being hamfisted, I thought it wasn't made immensely grandiose, but maybe I'm just used to it as you see a lot of homos in western media now. I just wished the comedic writing had more balls like the first one, them taking the piss out of the mentally unwell was funny (like the milk man) but I guess now the game has to be about being a 'decent human being' by caring about mental health, so you can't do characters like that anymore. You could do both, have comedic moments about how insane someone is while slowly fixing them with care. At least overall its aesthetics (even though in unreal engine everyone looks they were coated in Vaseline so it looks less gritty then the first one), gameplay, and level designs were great. The controls on Raz are way tighter, and the new variety of enemies you have which force you to make use of your new, different powers were definitely and improvement on the first one. I think I prefer the level designs in the Psychonauts 1 as they were far crazier, but in 2, all the levels have a special uniqueness to them, which make them very fun to explore. I think I enjoyed Ford's Fractured Minds levels the most, but the jimi hendrix one was great, very colourful and vibrant.

 No.1723

File: 1660839686283.jpg (225.16 KB, 1200x1070, 1630701794439.jpg)

>>1722
I think something that was fairly lackluster as well is how the other campers, I forgot the name of them, don't get much spotlight for the whole game until the final boss.
Like, it would have been cool to do some side missions with them instead of just collecting things in the overworld. The one baking was the one I liked the most, I wish her story was more fleshed out.
Even then, I am glad something like this got out. It was better than most current vidya as of late.

 No.1724

File: 1660858456352.jpeg (22.55 KB, 400x400, 3340060432cb9e8766b9e4e1e….jpeg)

>>1723
>I think something that was fairly lackluster as well is how the other campers, I forgot the name of them, don't get much spotlight for the whole game until the final boss.

This is something I forgot to mention. Yes, I completely agree with you, they're barely used, and all of them (except Sam Boole) are completely unlikeable. Not that there wasn't unlikeable characters in the first one, but they at least had funny, interesting character traits, while these ones in 2 are just narcissistic teens who are 'too cool for school'. But if they were more fleshed out and the game showed other sides to their personality in, as you said, some cool side missions, rather than just collecting shit around the map, that would've been great. At least the Psychic Seven were fun and sort of made up for the lackluster campers.



File: 1645826868215.jpg (127.38 KB, 1800x900, Ring.jpg)

 No.1633[Reply]

Anyone else get the game? I'm having a lot of fun with it so far.
37 posts and 19 image replies omitted. Click reply to view.

 No.1691

>>1689
Please don't do that. Focus on your studies!

 No.1693

>>1691
Well I did sent my PC to a service so I haven't been playing much of it as of late.
But even then, there's a horrible visual glitch with the shadows in The Mountains of Giants that makes it unplayable for me, along with the constant crashes and resource draining.
Hopefully I get my PC ready before Thursday next week. And even more hopefully, that bug is patched by then, since it makes the game look incredibly ugly

 No.1698

File: 1651837533719-0.jpg (135.42 KB, 797x640, 1mtg.jpg)

File: 1651837533719-1.jpg (80.14 KB, 700x1025, DMT.jpg)

Elden Ring or Dark Souls 4?

 No.1716

>>1698
Elden Ring made me get into Monster Hunter so it's not all lost

 No.1719

Elden sovls



File: 1473332273375.jpg (1.08 MB, 1400x787, sns-boxes_warehouse_wide-6….jpg)

 No.127[Reply]

How do you deal with your /arcade/ backlog?

Do you keep some time of the day/week/year to find and play things you've always wanted to, or do you act on istinct? I have a shit ton of games waiting in my room (or to be downloaded) but can't find a viable method to just jump in and finish some.
21 posts and 15 image replies omitted. Click reply to view.

 No.1625

File: 1638872819142-0.jpg (67.05 KB, 1075x800, 20211226.jpg)

File: 1638872819142-1.jpg (72.24 KB, 1050x870, 20211219.jpg)

File: 1638872819142-2.gif (2.7 MB, 479x264, 2022.gif)

>>1525
>>1572
That is true; fight on!

 No.1699

File: 1651837612695-0.jpg (47.6 KB, 639x844, c9.jpg)

File: 1651837612695-1.gif (411.15 KB, 200x112, ztank.gif)

>>1625
Anyone play gacha games?

 No.1701

>>1699
I used to play Puzzle and Dragons many years ago, but I lost my account and since then I've refused to touch them for fear of addiction wwww

 No.1709

>>1699
Nah, I try to avoid microtransaction heavy games.

 No.1718

Anyone into MultiVersus



Delete Post [ ]
[1] [2] [3] [4] [5] [6] [7] [8] [9]
| Catalog
[ kaitensushi ] [ lounge / arcade / kawaii / kitchen / tunes / culture / silicon ] [ otaku ] [ yakuza ] [ hell ] [ ? / chat ] [ lewd / uboa ] [ x ]