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File: 1608339736840.jpg (97.5 KB, 684x474, pic_unrelated.jpg)

 No.1169[Reply]

hi sushi! any games that can run in my laptop?

specs: intel celeron, 1.60 ghz, 4GB ram.

thanks for replying!
35 posts and 9 image replies omitted. Click reply to view.

 No.1488

>>1190
For minecraft, maybe try version 1.7.10 with Optifine, FoamFix, and Fastcraft. 1.7.10 is the oldest patch that'll let you play on minigame servers (or any other server that has implemented backwards compatibility, for that matter) So it might perform well? I remember playing 1.5.2 on a celeron like yours without those performance mods, so 1.7 should be possible. If you want to try later patches, the latest you'll want to go is either 1.14.x or 1.16.x .Either of those with the sodium modloader and jellysquid's performance mods (found on modrinth.com) might work, although it'll probably be unplayable, if I'm being honest. There are more exotic things to do as well, like JVM arguments and editing the actual core assets (because using a texture pack actually makes you lose performance, despite being 8x8) but those usually result in minimal gains, assuming you have enough RAM allocated. Worst comes to worst, you could always run minetest instead. Lainchan had a nice server up, iirc, which you could play on. Sorry for the longpost about minecraft, but it's one of my favorites that I play with friends and it needs a lot of optimization that mojang is unwilling to do.

 No.1523

>>1407
Dwarf Fortress can run on those specs, but keep all of your world settings on small/low, or you'll never be able to generate a world.

 No.1619

File: 1636106960475.jpg (1.12 MB, 1920x3707, a00000001.jpg)

Any sprite-based game or 3dcg before 1999.

 No.1620

>>1619
>Any sprite based game…
You would actually be surprised how heavy some 2D games can be.
Blame Unity.

 No.1623

File: 1637237286460.gif (2.59 MB, 484x729, 2023.gif)

>>1620
Really? That's news to me.



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 No.63[Reply]

Are you on team Steam, or are you a local copy kind of person?

I'm on both sides of the fence, but I find myself leaning towards the latter lately.

No matter how much money Valve makes, I still feel like they'll go the way of AOL and Myspace one day.

Or perhaps not.. Steam has been around in some form for over 10 years, an eternity in the software world. Users still enjoy frequent sales, access to the latest titles, and the vibrant social networking. Steam makes it easier for people to organize multiplayer games, and lets friends with like minded tastes stay in touch.

And you can't understate the growing popularity of esports, where Counter Strike and DOTA hold prestigious positions, both requiring Steam in order to play.

There are many other features I could go into with VR, automatic updates, good support for GNU/Linux(Gabe Newell uses Debian iirc), ect..

The bottom line: Steam is convenient, easy, and rules the market.

So I'm wondering, what makes it so desirable to leave the Steam client behind? My first argument was that your local games will always be yours so long as you maintain the data. Meaning you just need to avoid having the games deleted, and if your storage drive fails, have backups of your games.
Post too long. Click here to view the full text.
23 posts and 4 image replies omitted. Click reply to view.

 No.1262

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>>63
Just remember to back-up your games occasionally.

 No.1432

>>63
It's honestly less about any sort of moral values I might have about Steam and more about the fact that buying physical copies of things is not actually practical or even possible most of the time these days.

I don't know about you, but I don't actually have any gamestops near me. Plenty of indie games, or games from smaller companies just clean up do not release their games on disc.

Obviously I can pirate games and then keep a local copy, and I do do that, but on some level I feel like that's missing the point.

 No.1595

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I prefer disc but a lot are shifting to digital copies. Saying that, the last thing I bought was a digital version of Torchlight pack; going backup that so I always have a copy.

 No.1598

Honestly, even though I bought many a game from steam, I'm a local storage kind of guy. Further, I confess that I either used steamless or cracked the drm myself for the games I paid for. Paying for a license to a game is right up there with compound interest for "most usurious crap ever".

There may be some games I want on origin or whatever, I'm not sure. If I get those, I'm not sure how I'll crack them, but I'll probably find a way as long as its a single person game that I don't need a constant connection with a server in order to play.

In any case, it looks like either GOG, or FOSS gaming. And the later isn't always bad believe it or not. I'll always like Quake III, but OpenArena is like a kroger generic version of it, it's fun as hell, and I can meet up with people involved in the broader foss/linux/bsd/etc community.

I still have my steam account, but I rarely use it anymore.

 No.1617

I haven't bought games in a while, but when I do I prefer local/hard copies. I don't think steam will go unless the who net dies. Still though, I'd rather my access to what I paid for not be determined by a third party.



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 No.764[Reply]

If you choose the wizard/mage/sorcerer class when available in games, this is the thread for you!
Which games you've played have had the most fun/interesting magic system?
What is your favourite in-game spell you've encountered?
19 posts and 4 image replies omitted. Click reply to view.

 No.1531

>>1530
That's the one! Thanks. I loved this game as a kid.

 No.1542

File: 1627862455942.jpg (244.59 KB, 1280x720, download.jpg)

I'm still in the middle of playing early game Oblivion and just started opening up the Frostcrag Spire which should eventually lead to custom spells, looking forward to it. Been taking a break from Oblivion right now, though.

Fable TLC was really fun, when you're getting to endgame its fun to spawn all the passive spells/ ones that stay on you until they're used.
>Summon lower mob
>Summon ghost swords to protect you
>Turn on shield
>Enchant your bow so it has a glowing aura (multi-shot spell)

There's a pretty large variety of spells in this game
Slow time
Increase your strength with a berserk spell
You can 'teleport' behind enemies like its nothing personnel
And your healing spell when its high can heal literal crowds of people which I always do in the pubs because it makes everyone love you.

I hope they make a of this old system in the new upcoming Fable.
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 No.1543

>>1531
I'm super glad someone else liked this game! I was a bit upset looking it up that it had such poor reviews, but it was a really good game.

 No.1545

>>1542
I forgot to add my favorite in-game spell. That's tied between Force Push, Heal, and Divine Fury. All three equally fun when dealing with crowds of people or mobs.

 No.1570

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File: 1629803866978-1.jpg (293.31 KB, 1336x1880, MTG24.jpg)

I like Magic: The Gathering's mana system. Small spells first while you get attempt to accumulate enough mana (via lands) to cast the bigger spells.



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 No.721[Reply]

What PS2 games are you sushi rolls playing?

Been playing Armored Core 2. So bad From Software won't do another one. Also some DMC as usual.
19 posts and 4 image replies omitted. Click reply to view.

 No.759

File: 1567672929446.jpg (22.72 KB, 315x445, 612zQEPC9wL._SY445_.jpg)

I never had a PS2 growing up, though I do have nice memories of playing that one DBZ fighting game with friends in primary school. I bought FFX because I saw it cheap, one day I'll get around to getting something to play it on.

 No.783

File: 1574685314182.jpg (115.01 KB, 1280x1024, marona_from_phantom_brave_….jpg)

Been playing Phantom Brave recently. NIS were really good during the PS2 era

>>753
I loved Shinobi, need to replay it again.

 No.784

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Actually bouncing betweeun Gungrave Over Dose and Shinobi atm.

 No.785

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I haven't played PS2 in over 10 years. The only game I would buy for it now is Metal Gear Online, but that's RIP. One of the best games I've played, or maybe it was just cool to me back then and would suck now.

 No.1555

File: 1628420850364.jpg (130.04 KB, 1080x1079, atlz.jpg)

I would play SOCOM II for hours on the PS2



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 No.350[Reply]

Aye! Champions of Ash, Ember, and old Humanity! Shall we establish a PvP club for DS3?

Why 3? It's got the best PvP I've seen, I don't have 2, It's also the only one I've finished
15 posts and 5 image replies omitted. Click reply to view.

 No.369

>>368
Yeah!! It's open

 No.370

>>369
I can't find it.

 No.371

>>370
It might appear as if you can't find it, but I think it's rather that there is only you and I trying to join, and we are in different timezones….

 No.375

>>371
I'll keep it open then. If any of you join the channel you can say something there or message _dks on #sushigirl.

 No.1554

Everyone's moving to ELDEN RING.



File: 1625958081684.jpg (29.24 KB, 480x360, SOKU OP 1.jpg)

 No.1493[Reply]

Your board is cordially invited to participate in a fighting game tournament. Score as high as you are able and earn glory for yourself and/or your board.

FIRST TOURNAMENT STARTS AT JULY 17TH, 8PM UTC https://time.is/UTC

CENTRAL THREAD HERE, IT HAS MORE INFO IN IT AND PEOPLE WILL HOST THERE FOR PRACTICE: https://zzzchan.xyz/japan/thread/6368.html
BRACKETS LINK: https://challonge.com/SOKUSUMMER
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/YqyzwFiOym

Hisoutensoku is an expansion to Touhou 10.5 SWR and is a multiplayer fighting game made by Tasofro with ZUN's approval. It's easy to learn, hard to master battle system makes for fun and fast paced matches with counterhits often launching girls across the screen. Very fast when played right. As a P2P game, game hosts must forward ports in order to play it or use specific workarounds.
1 post omitted. Click reply to view.

 No.1512

File: 1626573861392.jpg (115.07 KB, 1072x1440, 1572603560493.jpg)

I missed it again

 No.1514

SECOND TOURNAMENT STARTS AT JULY 24TH, 8PM UTC https://time.is/UTC

BRACKETS LINK: https://challonge.com/SOKUSUMMERWARS
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/tbeojAEAiI
STREAM LINK (when the tourney starts): https://cytu.be/r/touhourney

 No.1526


 No.1532

File: 1627490346445.jpg (169.05 KB, 640x480, soku op.jpg)

THIRD TOURNAMENT STARTS AT JULY 31ST, 8PM UTC https://time.is/UTC https://prolikewoah.com/t/20210731T20

BRACKETS LINK: https://challonge.com/SOKUDUELIST
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/DyLvyC1y7h
STREAM LINK (when the tourney starts): https://cytu.be/r/touhourney

 No.1541

https://cytu.be/r/touhourney - PRESTREAM UP https://prolikewoah.com/t/20210731T20 TOURNAMENT BEGINS IN ABOUT AN HOUR GET IN HERE



File: 1614044488905.png (243.33 KB, 680x709, aaf.png)

 No.1313[Reply]

i have 3000+ NES Games on my phone

and i will play whatever you want
4 posts omitted. Click reply to view.

 No.1320

Battletoads.

 No.1321

Play Dong May Cry 6

 No.1322

File: 1614173235539.jpeg (9.34 KB, 216x240, index.jpeg)

>>1313
burai fighter

 No.1478

play earthbound.
wait… that one is on snes.
play it anyways.

 No.1527

You should play StarTropics and Zoda's Revenge! They're really fun top-down dungeon crawlers. First one has you going to different islands via submarine and the second one involves time travel.



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 No.184[Reply]

Hello sushies!

I didnt know if I should post this here or >>>/silicon/257 so, I thought I should make this a sushichan project so we can all enjoy it.
I've been working on a game that im building in Ruby on Rails. It is a mix between a TCG and classic JRPG party building and turn based combat. I have most of the rules written but I would like to get some input on what I can put in the game and what you would like to play. I havent worked on the core controller (engine) yet but I have the basic turn lay out and deck construction.
Im working on the card database right now and will move on to the static pages and deck builder next.
I am currently looking at adding in a map for a Clan style ranking system but I think it might be a bit overdone buy now. Im also on a background/story I was using FF for all the play testing but never go around for any overarching plot so anything would be good there.

Let me know what you think and Ill keep updating.
11 posts and 11 image replies omitted. Click reply to view.

 No.388

>>387
Hello, I'm the guy from the /v/ thread. One thing that I wanted to add, after reading your last reply, is that you should be careful with the scope of the game. Your game seems "too big" for a one man project. Considering the fact that you'll need art for each card: do you have a budget for this? Maybe scalling back a little would be better.

 No.389

File: 1500174360029.png (2.62 MB, 1920x1200, 43216446_p0.png)

>>388
Good to see you. im at work now and didnt get here before the thread died. Im going to be working on art/music and anything but the code after the alpha is up and running then ill set up a donation page and maybe a pateron or go fund me for the art. right now im spinding downtime looking through pivix for things that appeal to the feel of what I want the game to be for samples and use in some of the final static pages.
I know a lot of what my limitations are and I can get the bulk of it done by myself with enough time and effort. I knew a few digital artist that can help i worked with a while ago and i would like to take some of the work from the drawrolls if they are willing to donate but, as before Ill be working on that after the alpha is built and there is a game to play.

 No.806

File: 1576598248662-0.jpg (315.77 KB, 900x900, 50257933.jpg)

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File: 1576598248662-2.jpg (356.08 KB, 1200x858, 45085185_p0.jpg)

Gentlemen, I have returned.
Age brings wisdom but kills motivation. So ill simply start with some updates:
>Engine:
Going ok, I have the main loop and initialization methods currently work but he victory condition check is not working properly and Im not quite sure why. Once this section is done I will be moving it to the rails application that currently has a DB and framework with enough to speed up the testing and creation of objects by quite a lot.

>Format:

Not much of the rules have changed, Ive settled on 2 players with 3 characters each. Both players take their turn at once and the action stack is decided by the character speed value at the start of the round. Rails new Cable method will make the player connect seamless, so this shouldnt be a problem once the application is in testing.

>Story:

A (macguffin)is discovered by an imperial empire that has magnetic and bio-energetic properties. Over a 20 year span the macguffin becomes a source of immense power as its properties are expounded upon, tested and refined through several experiments. Some benign, some malicious. Massive improvements in power generation, transport and
other more mysterious advancements were made causing, in essence, a second industrial revolution. Like all revolutions, things change rapidly.
The once pastoral live enjoyed by a majority of the people were now swiftly being swept away and replaced with the new means of production and a new way of living. Under the stress of change and the pull to various utopian ideals of how to use this new power, the empire shattered in to 3 major factions now wrestling for control over the best uses of the limited material.

:names pending:
>1
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 No.1382

File: 1617277122110.gif (19.75 KB, 201x141, 20210000.gif)

Check out mugen engine for fan-made 2d versus fighting games.
https://twitter.com/2Dee4ever/status/1376300973585391617

 No.1515

File: 1626948980275.jpg (209.72 KB, 1529x839, atlz.jpg)

>>1382
SF3 was a mistake.



File: 1494453775728.png (901.97 KB, 1106x948, ogame.png)

 No.328[Reply]

Do you play browser games?
> MMO games, usually in real time (even when logged off), played in with your internet browser
and kinda addictive. I personally like strategy and economy games like Ogame a lot. If you spend several hours a day online anyways, these are a nice distraction, creating the illusion of being productive all the time. For example you start an upgrade in the evening and wake up just in time to begin the next one.

The positive aspect about it might be the adaption of a structured waking time, quite useful for slack folks like me.

Often you can find tools online for various simulations, converters or game play enhancements, but of course writing your own handy scripts is neat and with economy heavy games, even offering APIs, it is also inviting.
27 posts and 12 image replies omitted. Click reply to view.

 No.1381

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 No.1436


 No.1437

I've played a good amount of pokemonshowdown. Competitive pokemon is very different from the games themselves.

 No.1438

>>1437
Ah man I played a lot of Gen 4 and 5 competitive. I think it was on Shoddy battle or Pokemon Online back then though. Fun stuff. I still watch matches on occasion. The new meta is too much for me though, I only bared played SwSh and skipped SM totally, so my knowledge is lacking

 No.1439

>>1438
Same, I used shoddy and pokemon online a lot as a teenager. I was so bad but damn did I have fun. People still play old gens on pokemon showdown so if you're in the mood it isn't hard to find games.



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 No.947[Reply]

When I was young, my parents didn't have much money, so while I did play games a lot, they were always somewhat old;for instance, my brother and I played CoD 2 (2005) a lot even when MW2 was the big thing. I also fondly remember playing Super Mario 64 and some stuff on the Wii. Anyways, now it seems like the majority of games (big ones at least) are all just FPSs and battle royales and in general a lot don't seem to have much soul. The Outer Worlds just didn't have that FNV feeling. So I've been playing old games and actually having a lot of fun. Got Morrowind recently, which I remember playing a little around the time Skyrim came out/got big. Also a few months back I played N64 LoZ games on an emulator and I think I'm going to do that again. Any other suggestions for older games I might not really remember (or just comments)? Anything goes, these just seem…better but worse in a wierd way.
14 posts and 16 image replies omitted. Click reply to view.

 No.1249

Vampire: The Masquerade - Bloodlines

 No.1301

File: 1612964170425.jpg (272.21 KB, 961x750, 20210207.jpg)

Cooking Mama

 No.1302

File: 1612974729701.jpeg (101.04 KB, 750x676, summary.jpeg)

I'm actually revisiting a childhood (and family) favorite game, Diablo 2 with Project Diablo 2. It's a hell of a mod. It's a perfect mix of vanilla diablo 2 with rebalancing and actual "unique" uniques with good end game content. lots of fun builds now viable. It's great.

I've been only playing on Battle.net. The peeps there aren't half bad.

For anyone interested on what I am running, I finished an frozon and got bored of her. Building on an enchantress with a unique bow with multishot. It's REALLY fun, but I've rediscovered the Passion runeword with Zeal. Idk what I want now!

 No.1304

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File: 1613047244054-1.jpg (128.15 KB, 1024x1136, m2.jpg)

>>1210
Street Fighter II is now 30 years old….

 No.1376

>>1302
Interested in the official Diablo II Remaster?



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