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 No.742[Reply]

Even if Nintendo got almost everything wrong with this console starting from horrible loading times to censoring content, I still find it extremely comfy - the menu music, the forgotten games, the whole experience still has something other consoles do not have.

What are you playing right now? I'm going through Tokyo Mirage Sessions #FE. I was mad when they showed that it wasn't gonna be a true SMT x FE back in 2015, but a colourful, cool and comfy adventure in modern Tokyo with an idol show business setting is good too.
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 No.1003

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>>995
Even with all the DLCs there's some big differences between games. Among them is the revamped battle mode, the 200cc time trials, the extra characters such as king boo, inklings, etc. and the comeback of the double item box and also the ability to carry 2 items at the same time. Regarding items there's the feather and the boo which aren't in the WiiU version and there's also the difference in stats between karts and characters, so instead of there being like 8 different "tiers" or so there's like 13 on the switch.

And there's the thing known as firehopping or something like that which seemingly was removed on the switch so even the way to move through stages might have been modified a bit. So yeah, they knew what to add to make it worth it to buy it on the switch.

 No.1033

>>990
Did you manage to complete Zelda fellow sushi?
I'm looking for a WWHD copy but they're all over 40€ here. I might really need to mod my console

 No.1036

>>1033
Sorry sushi, not yet, I got a few Koroks, got tired of looking for them and decided to try Axiom Verge which was fun but I certainly didn't get invested in the story. Got child of light dowloaded somewhere but have yet to get to it.
Ah yeah, with the sudden realization that it sold poorly people starting collecting the games and consoles for the "game collector" badge and coupled with corona the prices went through the roof while they started becoming more scarce. And with them killing the eshops of some regions and removing games nobody would fault you for modyfing the system I guess. In any case hope you can get to play soon!

 No.1247

OP here, I managed to finish Tokyo Mirage Sessions #FE at Hard difficulty, really good and satisfying game, you can clearly see it was made by the SMT team in some points and that's a plus! I also managed to finally get a copy of WWHD and I've finished it as well. Making my way through Xenoblade Chronicles X now, this game is so massive it makes me feel wanderlust

 No.1745

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OP here, resuscitating the thread to say that me and other friends celebrated the console's 10th birthday (in Europe) with a cake and party hats. We played some Mario Party 10, Wii Party U, Smash 4 and such.



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 No.1744[Reply]

I am looking for PC-98 games to try out. I am not very familiar with the platform, but I know it is filled with obscure retro maximum fun. I have played Touhou 5, and Peret em Heru (pictured, translated), both excellent games.


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 No.1585[Reply]

Since there was no thread for this topic I decided to do it myself. I'll start.

I've finished The World Ends With You, and I left it fairly cold.
It's partially my fault for playing an undub on a game that has no subtitles for its cutscenes, but even after seeing the ending on youtube, so much feels as if all that happened in the game was pointless. Which sucks because I really liked the game up until the ending.
What is happening with me that I'm not appreciating games as much as I should? Same thing happened to me with Omori, I went in thinking it would be a surreal game with some Mother inspirations but the game was far too tame for me personally. Even after hearing about the topics that the game tackles.

If sushi finished a game and also wants to talk about it he can post here freely.
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 No.1717

>>1715
https://en.m.wikipedia.org/wiki/H._R._Giger
Is it the giger? His art is not for everyone.

 No.1726

The last game I finished was technically Oblivion. I did every single quest including all the DLC quests. I will probably not touch the game again for a very long time. Probably half a decade. No promises though.

It's just the normal stuff that makes me not want to play it again. It's the only Elder Scrolls game that requires mods to be tolerable for me as well as needing the most amount of mods to make it tolerable. I kept adding more and more mods until I felt the game was ready for me to play it, and even then, I feel like I hadn't modded it enough. I was level 41 by the end of it and had put in a mod that de-scaled the dungeons. I wanted to cap the hp of all enemies to the hp they have at level 30, but I was either too lazy to find the mod or it didn't really exist. Probably would be an A+ mod though. It would solve a lot of problems.

This game is still good though. The quests are pretty fun, the visuals are still good, and the music is great. I remember my first time gathering grand soul gems to make black soul gems just so that I could get permanent invisibility at like, level 5. I would always use necromancer souls because it's funny. I remember sitting on a hill and watching the sunset with the Imperial City in the background as well. I started the trend of eating every day from that game. I have a lot of good memories. I'm just really glad I finally beat that game.

I beat it like, a two months ago technically. Still, my second greatest achievement behind 100%ing Morrowind.

 No.1738

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I recently got my first 15-rune win in DCSS!
Was a very fun game with my favorite species too, Demonspawn. I never realized how insane Ashenzari's skill boosts were until this game where I was able to cast several level 8/9 spells, all of different schools, all while wearing medium armor AND a tower shield. The fact that I got some insanely lucky equipment and mutations helped too. The Magic Link demonspawn mutation is something I never got to really try on a caster before and it's extremely nice. Basically it makes your innate HP regen apply to MP regen as well when low on mana. Coupled with some sources of better MP regeneration I was able to cast spells almost nonstop by lategame! Now I am gonna try to clear a new milestone which is winning with a stealth/stabbing focused build, and winning with a Spriggan cuz I think they're cool


I highly recommend it for anyone wanting to get into traditional roguelikes, it's my personal favorite one and also one of the more user friendly ones. The default version you can download has both a very nice tileset and mouse support, as well as a really well made tutorial.

 No.1740

>>1738
do you have any other games in this genre that you'd recommend?

 No.1741

>>1740
Yeah! Dungeon Crawl Stone Soup is my favorite but I have played a lot of traditional roguelikes

Caves of Qud is pretty newbie friendly in terms of UI and how easy the controls are to learn. It has a really cool aesthetic and world to explore, and while the combat is not the strong point, it has really robust cooking, trading, mutation, and cybernetics systems. Plus it's much more fun to simply explore in that game, finding settlements and traders and factions and ruins is a really fresh experience compared to the usual endless dungeon diving of the genre

Infra Arcana is a really streamlined and simple, but fun, lovecraft inspired dungeon crawler. It's probably one of the easiest ones to just pick up and play if you're somewhat familiar with the genre and it's quite addicting thanks to the simplicity

Tales of Maj'eyal is pretty accessible too, it just requires you be willing to read a lot of lengthy skill descriptions and decipher dozens of lines of stats on every item. Compared to some other games it's extremely combat focused and you are from the start semi-locked into one of several classes with unique skill trees, synergies, resource systems, and more. For example one of the ranger skill trees focuses heavily on "mark"ing a target and other abilities key off of that, meanwhile other classes might care about how many cursed items you wear, your HP, a mana/stamina pool, etc. I'd recommend this one if you want a Diablo 2 roguelike cuz that's what it reminds me most of, right down to having "elite" enemies who drop piles of color-coded-by-rarity loot

Cataclysm: Dark Days Ahead is a post apocalypse/zombie survival roguelike and while I never got very good at it it's really fascinating and extremely deep, the focus is on just day to day survival but it's got vehicle/base building, hunger and thirst and cooking systems, and massive amounts of crafting tree stuff to play with. My personal problem is that I can never live long enough in this game to do any of the cool stuff I read about ;_;

I'd also be remiss not to mention NetHack because it's so infamous and it's also the first roguelike I ever played. I'm not sure if I'd super recommend it over more modern options but it is extremely charming and a good baseline to start from. It's got pretty much all the things that you would expect, for better or for worse: potion/sPost too long. Click here to view the full text.



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 No.1710[Reply]

Seeing as there's already threads for the Mega Drive and the Dreamcast, I see no reason why there shouldn't be one for SEGA's most underrated console, the Saturn.
An excellent console with an unfortunate fate in the west as a lot of its games in its library remained in Japan.
Now that emulation has made considerable progress and some translation projects are have finally gotten completed such as the ones for Sakura Taisen and Wachenröder, there hasn't been a better time to experience the Saturn than today.
Some of my favourite Saturn games include Princess Crown, NiGHTS Into Dreams, Groove on Fight, Metal Slug and Puyo Puyo Sun (they might not all be exclusives but they're still a great addition).
Feel free to post about the games you've played/planning to play, fun facts or any question you might have about the Saturn!

 No.1711

SEGA SATURN, SHIRO!

 No.1712

>>1711
RIP Segata sama ;_;

I've been wanting to play DebiSama for the last 10 years but I still haven't mastered the arcane runes. I really liked hunting demons in an urban setting in Soul Hackers, it kind of provides a tension between the known and the unkown that you don't find in the post apocolyptic settings of mainline SMT games.

 No.1713

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I've been itching to play Grandia for the first time on the Saturn, since I heard that version is better than the PSX one. I know that there's an HD remaster on Steam but the graphics seem a bit off in comparison, like the textures are blurry. The pixelated look seems to just work better in my opinion.

>>1712
Didn't Soul Hackers get a localised 3DS port?

 No.1734

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Gonna to play some Darkstalkers 3 for spooky month

 No.1737

>>1713
Yeah but I prefer the style of the original. They made some changes to the art and sped up animations but in these early CD games the slow motion adds to the atmosphere. The way that the animations float lazily around the screen and the bizarre sound effects is quite mesmorising.



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 No.395[Reply]

hey sushis, I went to a game tournament last week and it was fun! I didn't do so well, but I loved talking to people about video games and stuff! have you guys gone to tournaments before?
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 No.1551

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>>1451
EVO2021 is online only.

 No.1586

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>>1271
>>1451
Round 1… FIGHT!

 No.1618

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>>1451
DICTATOR!

 No.1735

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>>1618
VS and KO potraits

 No.1736

I would love to go to an FGC event but I suck so much I would just waste everyone's time.



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 No.1694[Reply]

Any sushis play MtG or other trading card games? What formats? Online or in paper?

 No.1695

I play and collect Magic cards. I used to play a lot more than I do now (modern, legacy, drafting) but I haven't gotten back to going to LGSs since COVID, even though I'm pretty sure most places are back to doing events now.

I'm currently enjoying just collecting old/cool cards when I can, and playing EDH with friends. I've been playing a lot through Tabletop Sim, it works surprisingly well and it's really fun. If there are enough willing people I was thinking it might be fun to play with MTG-Sushis.

 No.1696

Used to play Magic but nobody around me plays anymore and the new sets don't entice me, played Krosmaga too, such a shame they didn't give the game more love. Now i play Legends of Runeterra almost daily.

 No.1725

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It used to be a huge part of my life, but now my old friends are all gone and the LGS only really plays Commander. Ive been thinking about making a cube and filling it with cards Im nostalgic for.

 No.1733

I tried to get into Yu-Gi-Oh when Master Duel came out, but my locals closed soon after I got interested into the paper game
Now I just play online



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 No.1482[Reply]

Which games do you think use this technology the best? Personally I think it's done the best in FOSS and Freeware games (Not free-2-play), as they're more likely to actually flesh out their use of generation to make something enjoyable, as well as give the player tools to manipulate their surroundings in some way.

 No.1483

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>>1482
I recently found out about noctis, a DOS space explorer written in C and assembly with some cool generation. It's not as detailed or powerful as what's available now, but it is quite relaxing to play.
I'm not sure if it is truly the "best" in utilization but I like that it is pure space exploration with pretty much no fluff mechanics. The simplicity, while a bit lame for today's standards, makes it pretty appealing imo. You just explore cool planets with enough effort needed to travel between planets to make even small discoveries feel significant.

 No.1485

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>>1483
I've actually been wanting to play Noctis for a while. I remember seeing it mentioned in a thread on a certain imageboard, and I was intrigued. But I then forgot about what site it was from, so thoroughly that I even forgot that I had bookmarked it. It looks just as cool as I remembered thinking it was.
I don't think simplicity is bad at all. If anything, I think more games need some of its fat trimmed off. I think having focused, if narrow set of mechanics is a good thing, though there is still charm in having complexity for the sake of properly simulating a real life task.

 No.1556

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I only experienced procedural generation used in action RPGs with Diablo & Hades.

 No.1729

>>1483
You can find animals if you're lucky.

 No.1731

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>>1729
In the time since my original post i actually have
here it is + some other cool pics I've taken. i haven't played the game too much, but it is nice to play when listening to an album or something



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 No.1727[Reply]

James honey, did something happen to you? After we got separated in that long hallway?


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 No.1720[Reply]

Any Psychonaut fans here?
What were your thoughts on Psychonauts 2?
I enjoyed it for the most part. Graphics and gameplay were vastly improved, but what made the first Psychonauts so great for me, was its writing, and unfortunately, the writing felt weaker here. Found it to be a lot less funny, didn't have its dark, cynical humour like before, but I guess pic related explains that change.

 No.1721

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I like it, but would have liked it more if (Hot Topic warning) The gay couple was less hamfisted. I dunno why, but it seems common for western developers to put gay relationships in a pedestal while normal ones are ostracized. I think they should make these relationships more flawed because, human beings are that way and we can't be all kooky about something which is still being taboo in many societies. Even the silliest romcom has characters with flaws in them. Scholars of the Wilbur Sin for example has a gay couple but it's actually very well written, with highs and lows, just to give an example
Other than that, the Jimi Hendrix level was really really good. I think the game was, because of what I said before, not that great, but it could have been better really.
inb4 i get called a shitlord

 No.1722

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>>1721
I suppose if you compare how Helmut and Bobs relationship was showcased with Ford and Lucrecia's, theirs was made to look flawless while bob's and lucrecia's had a lot of problems. In terms of being hamfisted, I thought it wasn't made immensely grandiose, but maybe I'm just used to it as you see a lot of homos in western media now. I just wished the comedic writing had more balls like the first one, them taking the piss out of the mentally unwell was funny (like the milk man) but I guess now the game has to be about being a 'decent human being' by caring about mental health, so you can't do characters like that anymore. You could do both, have comedic moments about how insane someone is while slowly fixing them with care. At least overall its aesthetics (even though in unreal engine everyone looks they were coated in Vaseline so it looks less gritty then the first one), gameplay, and level designs were great. The controls on Raz are way tighter, and the new variety of enemies you have which force you to make use of your new, different powers were definitely and improvement on the first one. I think I prefer the level designs in the Psychonauts 1 as they were far crazier, but in 2, all the levels have a special uniqueness to them, which make them very fun to explore. I think I enjoyed Ford's Fractured Minds levels the most, but the jimi hendrix one was great, very colourful and vibrant.

 No.1723

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>>1722
I think something that was fairly lackluster as well is how the other campers, I forgot the name of them, don't get much spotlight for the whole game until the final boss.
Like, it would have been cool to do some side missions with them instead of just collecting things in the overworld. The one baking was the one I liked the most, I wish her story was more fleshed out.
Even then, I am glad something like this got out. It was better than most current vidya as of late.

 No.1724

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>>1723
>I think something that was fairly lackluster as well is how the other campers, I forgot the name of them, don't get much spotlight for the whole game until the final boss.

This is something I forgot to mention. Yes, I completely agree with you, they're barely used, and all of them (except Sam Boole) are completely unlikeable. Not that there wasn't unlikeable characters in the first one, but they at least had funny, interesting character traits, while these ones in 2 are just narcissistic teens who are 'too cool for school'. But if they were more fleshed out and the game showed other sides to their personality in, as you said, some cool side missions, rather than just collecting shit around the map, that would've been great. At least the Psychic Seven were fun and sort of made up for the lackluster campers.



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 No.1633[Reply]

Anyone else get the game? I'm having a lot of fun with it so far.
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 No.1691

>>1689
Please don't do that. Focus on your studies!

 No.1693

>>1691
Well I did sent my PC to a service so I haven't been playing much of it as of late.
But even then, there's a horrible visual glitch with the shadows in The Mountains of Giants that makes it unplayable for me, along with the constant crashes and resource draining.
Hopefully I get my PC ready before Thursday next week. And even more hopefully, that bug is patched by then, since it makes the game look incredibly ugly

 No.1698

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Elden Ring or Dark Souls 4?

 No.1716

>>1698
Elden Ring made me get into Monster Hunter so it's not all lost

 No.1719

Elden sovls



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