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/arcade/ - vidya gaems and other gaems too

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Remember to keep it cozy!

News Post: I am Retiring.

File: 1742775895074.jpg (2.23 MB, 3035x2149, 8f838be64cf44e5d99f0e13108….jpg)

 No.2403[Reply]

Comfy gamedev thread
If you've got a project, post what you're working on!
If you don't, feel free to comment, feedback and discussion is always welcome
12 posts and 10 image replies omitted. Click reply to view.

 No.2420

File: 1743425183820.webm (5.14 MB, 1280x720, debugtool.webm)

Made the editing and debug tools I've been working with more proper and easy to use and implemented save/load-able spawn points for entities.

 No.2425

File: 1743477591886.webm (3.52 MB, 1920x1080, 2025-03-31 21-37-58.webm)

I made a lot of improvements since the last post.
Combat is feeling somewhat better, still a ways to go. Maintaining safe range while landing punches is too hard, and the ki gun is hard to aim in narrow areas, it hits the walls.
It's almost good enough for now. I kind of want to get on to the training already.

>>2417
>It costs the same resource as health? I dont think I'd ever press such a button…
You will be able to regenerate fatigue somewhat. It's not really optional since it reliably stuns enemies at range.

>>2420
I like the look so far. I hope saving/loading levels is easy with Godot but I've never done it, maybe I should tackle that before things become too complicated.

 No.2426

File: 1743484884643.webm (3.42 MB, 1280x720, dOjDPPLc04.webm)

Not the most exciting update, but important!
The black rectangle represents the normal camera view, I zoomed out for testing. Now the blocks disappear and reappear as they enter/leave the view, pathfinding and other functions wont extend outside that same area, and entities deactivate. This is handled regardless of the player, so it'll work even if I decide to pan the camera in a weird direction during a cutscene or something.
Some other overworld framework tweeks as well.

>>2425
It's already looking fun!
Right now the save/load is just for my own editor so I'm just saving the 2d arrays of block data straight to a text file.

 No.2427

File: 1743506038518.webm (6.74 MB, 2560x1440, 8WSYx28aZj.webm)

Switching between battle mode and exploration. The basic framework for combat is starting to appear!

 No.2428

Not directly gamedev per se, but more of a meta-gamedev. I want to make an Interactive Fiction engine that compiles to the Z-machine and glulx formats.
It's something that I've wanted to do for a long time already, and recently it's been on my mind a lot, along with a refreshed interest in programming.
But I do have a specific game project in mind, also in Interactive Fiction, I won't give details right now but it's about troubleshooting and fixing a ship in deep space that's gone all wrong.
>>2427
I love this, keep it up sushi, I look forward to seeing the finished product!



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 No.2136[Reply]

are you excited for any upcoming game? i just heard katawa shoujo is gettin released on steam

https://store.steampowered.com/app/3068300/Katawa_Shoujo/
14 posts and 13 image replies omitted. Click reply to view.

 No.2261

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 No.2274

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mirage feathers cute and funny rail shooter has been released recently

https://store.steampowered.com/app/2719060/Mirage_Feathers/

 No.2422

this game looks super cool and i will definitely check it out

 No.2423

File: 1743443369731-0.webp (126.23 KB, 1200x675, scene-1.jpg.webp)

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 No.2424




File: 1743421772593-0.jpg (161.63 KB, 1920x1080, 2025rafale.jpg)

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 No.2419[Reply]

I want another ACE COMBAT game.

 No.2421

I just want a halfway decent military flight simulator that doesn't require a 3,000 dollar GPU and a terabyte of RAM to run.



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 No.2370[Reply]

3d modelling is super cool. has anyone here tried it?

 No.2371

File: 1739306760639.jpg (368.5 KB, 1912x1017, bli-2025-02-11-11-53-55-38….jpg)


 No.2372

i played around with blender once and it was ok. im not good at art in general but i still had fun trying to make objects with basic shapes

 No.2411

File: 1742977847974-0.webp (44.1 KB, 1500x1000, ec_zeromodelling.webp)

File: 1742977847974-1.gif (1.53 MB, 400x400, secchan_turntable.gif)


 No.2418

File: 1743343341658.gif (7.77 MB, 768x768, zinnia.gif)




File: 1509067131641-0.png (1.74 MB, 1600x1200, goto_p safebooru narcissu ….png)

 No.2180[Reply]

Hello everybody, I need a comfy place to talk about VNs. /vn/ on 4chan is filled with literal pedos who only talk about eroge, and I don't like Reddit's format enough to use r/visualnovels. So what have you all been reading lately? What are some great games that we've been missing out on?
64 posts and 30 image replies omitted. Click reply to view.

 No.2375

File: 1740951384164.webp (618.72 KB, 1024x768, SPOILER_303310_2024030122….webp)

fata morgana was a glorious adventure

 No.2376

File: 1741449864669.jpg (31.06 KB, 256x329, Never_7.jpg)

I'm currently stuck on Never 7: The end of infinity. Currently at Yuka's route. Unfortunately, I never try reading it much due to life n' me being lazy.

While at first the characters seem boring, I think I enjoy some of the banters here and there, and I enjoyed the drunken Yuka moments.

 No.2400

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>>2204
Not sure if you are still out there, but I have finished the last entry of the series. I don't want to get overly sappy, but the series moved me like nothing else. It was sickening at times and disturbing throughout, but it leaves me hopeful. These past few quarters of my life will be forever defined by Kara no Shoujo.

I did enjoy how it evolved towards lighter tones, and I loved all mysteries that it portrayed and resolved. I also liked how playful it was with christian themes, almost mockingly. And I did shed a tear during the true finale, it was woven so beautifully.

 No.2401

>>2400
Not to say that I had no problems with the games, there were some some issues that I am happily overlooking.

 No.2413

File: 1743242243033.jpg (1.65 MB, 3000x2000, GSmye2JacAE4N0r.jpg)

I saw this on game author's twitter. Awesome ad!



File: 1598111036788.png (365.14 KB, 720x381, comfycraft.png)

 No.1028[Reply]

Hey friends! I've created a comfy Minecraft Realm. If you'd like to join, drop your username below. Hope to see you there! <3
3 posts omitted. Click reply to view.

 No.2391

>>2390
Is the realm still open?

 No.2393

File: 1741954662913.jpg (907.1 KB, 1170x900, __gotoh_hitori_emmett_brow….jpg)

>>2391
Just need to get this DeLorean up to 88 mph and we'll be ready to join!

 No.2394

>>2393
oh. i'll take that as a no then

 No.2398

if i hosted a realm
would there be any interest…?

 No.2399

File: 1742106761586.png (382.66 KB, 2000x2500, ClipboardImage.png)

>>2398
I'd play. Though to be honest, I'm not terribly interesting in vanilla minecraft. But I do have a modded SMP, if anyone wants to play.



File: 1650396689668.png (2.53 MB, 1200x819, 593510-magic-gathering-mej….png)

 No.1694[Reply]

Any sushis play MtG or other trading card games? What formats? Online or in paper?
11 posts and 10 image replies omitted. Click reply to view.

 No.2316

File: 1730281075887.jpg (88.76 KB, 645x900, 20241103.jpg)

Theme 7

 No.2317

File: 1730586418739-0.png (1.16 MB, 672x936, ClipboardImage.png)

File: 1730586418739-1.png (1.38 MB, 672x936, ClipboardImage.png)

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File: 1730586418739-3.png (1.13 MB, 672x936, ClipboardImage.png)

Foundations looks like a great set in a lot of ways but the fact that UB crossover stuff will be fully 50% of product going forwards and legal in all formats really killed my love for the game at the moment. I don't think I'll sell my cards or anything but it's really depressing watching Magic turn itself into genuinely soulless fortnite-style crossover slop. I get that there are fans of these things and I'm not against the idea of Magic as a rules framework for generic TCG gameplay, it's just sad to see the game I made so many friends through and loved change so much.

 No.2392

>>2317
but i like doctor who… fallout was good…

it's normie nerd slop like assassin's creed, marvel, and lotr that pisses me off. if it feels a few degrees removed from magic, thematic but not too out there, i think it works.

what i hate most about the game is that the playerbase is full of disgusting gibbering spergs, but i'll spare you the details.

 No.2396

>>2392
Yeah I like some of the properties too, I just wish Magic could be its own thing. Maybe that's selfish of me but that's the version of it I grew up with and like the most

 No.2397

>>2396
i can get behind this. maybe if they were normally priced commander-only secret lair drops?

also, can i have some advice on my miku deck? https://moxfield.com/decks/mWEOlav1REKFcC0O7RxsPQ

i need some alternatives to the expensive cards…



File: 1630292210507.png (1.04 MB, 668x725, ClipboardImage.png)

 No.1585[Reply]

Since there was no thread for this topic I decided to do it myself. I'll start.

I've finished The World Ends With You, and I left it fairly cold.
It's partially my fault for playing an undub on a game that has no subtitles for its cutscenes, but even after seeing the ending on youtube, so much feels as if all that happened in the game was pointless. Which sucks because I really liked the game up until the ending.
What is happening with me that I'm not appreciating games as much as I should? Same thing happened to me with Omori, I went in thinking it would be a surreal game with some Mother inspirations but the game was far too tame for me personally. Even after hearing about the topics that the game tackles.

If sushi finished a game and also wants to talk about it he can post here freely.
76 posts and 51 image replies omitted. Click reply to view.

 No.2366

Disco Elysium.

 No.2369

>>2331
I have so many fond memories of playing Burnout 2's crash mode lol. I really wish they'd bring that series back.

 No.2382

Pirate Yakuza
It's fun; <3 the minigames

 No.2387

If you like DCSS, I also recommend Zorbus! Great and underrated roguelike

 No.2388

>>1738
Previous post was meant for this



File: 1741629195850.jpg (76.04 KB, 850x944, __mario_and_cape_mario_mar….jpg)

 No.2383[Reply]

HAPPY MAR10 DAYYY! show your appreciation for Mr. Videogame here!!!!

 No.2384

its me Mario!

 No.2385

File: 1741651140941-0.png (25.89 KB, 165x257, 1527524596706.png)

File: 1741651140941-1.png (476.05 KB, 639x481, 1394386981803.png)

Super Mario Sunshine is /sushi/core

 No.2386

I loved the Gamecube games so much as q kid. I wish I could go back to those days.. Sunshine, Luigi's Mansion, Power tennis, Party etc etc. I think it's an underrated era in Mario



File: 1465908199408.jpg (31.89 KB, 560x293, elysian-shadows-header.jpg)

 No.17[Reply]

Dreamcast/ドリームキャスト general
Elysian Shadows edition


I am not sure if you guys make Dreamcast generals here since I am new but I didn't find any live so I created one



Soooo…
Few weeks ago I randomly stumbled upon on this YT channel Elysyan shadows.
Eminently I fallen in love with their content and their personalities.
They are making "next gen 2D RPG".Main guy Falco is THAT one techy C programmer who started this project 7 years ago with few friends. Basically they made 3D engine for 2D game.I highly suggest you to watch their YT Adventures In Game Development series.They are successfully founded on Kickstarter and planing to release game in 2017.
Also I was blown away with the fact that there are indie developers still working and publishing games for Dreamcast

BTW I just found ouy that they had huge problems with team so after all this yeras only two guys are working on this Falco and Patryk.I really hope they finish
Post too long. Click here to view the full text.
14 posts and 19 image replies omitted. Click reply to view.

 No.313


 No.314

File: 1485816288796.png (585.42 KB, 850x433, elysianuhohs.png)

https://www.youtube.com/watch?v=l7ZVjOHqIDI

"We didn't get the turn out that we thought we'd get so instead of a top 10 we have a top 6"

STORYTIME:
>start making a dreamcast/ouya rpg over 14 years ago
>somehow manage to raise over 300,000 dollars through kickstarter and ouya funding
>game is already passed a year late, almost everyone quit the project
>nobody cares about it anymore, CEO is openly ridiculed (see: https://www.youtube.com/channel/UCbQaM-5TjqTjbkbmHhrI9mA)
>can't even get 10 fan submissions

Is this the most pathetic indie game project of all time?

 No.315

>>314
Why are they even trying anymore?

 No.316

>>314
yes, you don't get funded unless you have something to show already.
I'd be ashamed to ask for money with such shit standards for my own work

 No.2381

What games were exclusive to Dreamcast?



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