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/arcade/ - vidya gaems and other gaems too

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Remember to keep it cozy!

We just did an update! Let me know if anything breaks. ~Seisatsu

File: 1468873905900.gif (124.47 KB, 640x480, Dorothy.gif)

 No.67[Reply][Last 50 Posts]

Hey sushirolls. What are some of the comfiest games you've ever played?

I recently just finished playing Va-11 Hall-A for the first time. It's not really a game by everybody's standards but it was really comfy and a great experience overall.

I'd totally recommend it to anybody with a rainy night, some tea, and time to waste.
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 No.1506

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>>1505
I'm in love with it so far. Big recommendation from me as long as you don't mind some bullshit difficulty, weird controls, and having nothing explained to you. Since I wrote >>1498 I've played like 20 hours and I still feel like I've only scratched the surface of it. It's incredibly beautiful, the atmosphere is amazing, the controls are fun once you get used to them, and I enjoy the tense scenarios that the difficulty presents. Every new area I've found has truly blown me away, but especially some of the areas further in.

The place with the thunder and the crazy metal birds is downright terrifying, and finding the cute little blue robot in the water area was amazing and really highlights how well the game nails the feeling of being lost in ancient, alien history as something small and uninformed and weak. I felt so bad when I grabbed one of her little glowing flies and she started crying

I just now got to Five Pebbles after the little yellow guy started showing me pictures of the glowflies, which I assume I have to bring to the robot friend, and I gave the game a break after witnessing the area gimmick. I can't wait to go back and explore it. I love how ominous it feels as I'm crawling into this massive machine. It makes me wonder how much of an answer there is to all the cryptic stuff in this game.

 No.1508

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>>1506
>The place with the thunder and the crazy metal birds
Holy shit you just reminded me of those things, absolutely fucking terrifying.

 No.1509

>>1508
Yeah man that area was legit stressful. There's no shelters either and they just barely give you enough time to get through it before the rain.

 No.1513

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>>1506
Well damn, I got through Five Pebbles and I was certainly not expecting this.

 No.1544

I played a bunch of heavily modded Rimworld today. Watching your colony grow is really fun, I'm currently working towards getting a hospital building with vitals monitors and a little garden for med production up and running, and I built a dining hall with some sleeping space for visitors to my colony to sit and eat at.
>>1005
>I'm trying to get through all of the souls games and Sekiro before Elden Ring comes out.
Update on this now that Elden Ring finally has a release date. Not only have I beaten all the Dark Souls games again, I got 100% achievements on DS2 and DS3! Currently working on DS1 but grinding out all the weapons is really tough.



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 No.764[Reply]

If you choose the wizard/mage/sorcerer class when available in games, this is the thread for you!
Which games you've played have had the most fun/interesting magic system?
What is your favourite in-game spell you've encountered?
17 posts and 4 image replies omitted. Click reply to view.

 No.1529

>>1528
>You collect runes throughout the game world that represent different words / abilities and then have to draw them with your cursor to cast the spell
Oh hey I had a Nintendo DS game with almost this exact system. You would mix and match runes representing elements or words to create different spell effects. Anyone know what it was called?

 No.1530

>>1529
Might have been LostMagic?

 No.1531

>>1530
That's the one! Thanks. I loved this game as a kid.

 No.1542

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I'm still in the middle of playing early game Oblivion and just started opening up the Frostcrag Spire which should eventually lead to custom spells, looking forward to it. Been taking a break from Oblivion right now, though.

Fable TLC was really fun, when you're getting to endgame its fun to spawn all the passive spells/ ones that stay on you until they're used.
>Summon lower mob
>Summon ghost swords to protect you
>Turn on shield
>Enchant your bow so it has a glowing aura (multi-shot spell)

There's a pretty large variety of spells in this game
Slow time
Increase your strength with a berserk spell
You can 'teleport' behind enemies like its nothing personnel
And your healing spell when its high can heal literal crowds of people which I always do in the pubs because it makes everyone love you.

I hope they make a of this old system in the new upcoming Fable.
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 No.1543

>>1531
I'm super glad someone else liked this game! I was a bit upset looking it up that it had such poor reviews, but it was a really good game.



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 No.1493[Reply]

Your board is cordially invited to participate in a fighting game tournament. Score as high as you are able and earn glory for yourself and/or your board.

FIRST TOURNAMENT STARTS AT JULY 17TH, 8PM UTC https://time.is/UTC

CENTRAL THREAD HERE, IT HAS MORE INFO IN IT AND PEOPLE WILL HOST THERE FOR PRACTICE: https://zzzchan.xyz/japan/thread/6368.html
BRACKETS LINK: https://challonge.com/SOKUSUMMER
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/YqyzwFiOym

Hisoutensoku is an expansion to Touhou 10.5 SWR and is a multiplayer fighting game made by Tasofro with ZUN's approval. It's easy to learn, hard to master battle system makes for fun and fast paced matches with counterhits often launching girls across the screen. Very fast when played right. As a P2P game, game hosts must forward ports in order to play it or use specific workarounds.
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 No.1512

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I missed it again

 No.1514

SECOND TOURNAMENT STARTS AT JULY 24TH, 8PM UTC https://time.is/UTC

BRACKETS LINK: https://challonge.com/SOKUSUMMERWARS
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/tbeojAEAiI
STREAM LINK (when the tourney starts): https://cytu.be/r/touhourney

 No.1526


 No.1532

File: 1627490346445.jpg (169.05 KB, 640x480, soku op.jpg)

THIRD TOURNAMENT STARTS AT JULY 31ST, 8PM UTC https://time.is/UTC https://prolikewoah.com/t/20210731T20

BRACKETS LINK: https://challonge.com/SOKUDUELIST
SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/DyLvyC1y7h
STREAM LINK (when the tourney starts): https://cytu.be/r/touhourney

 No.1541

https://cytu.be/r/touhourney - PRESTREAM UP https://prolikewoah.com/t/20210731T20 TOURNAMENT BEGINS IN ABOUT AN HOUR GET IN HERE



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 No.894[Reply][Last 50 Posts]

Thread for TTRPG discussion and organization.

# What is a TTRPG?
TTRPG, sometimes TRPG, stands for TableTop Role-Playing Game. It includes big names, like D&D, and much less heard of ones, like Song of Swords. The rule systems run from extremely thorough, with rules for things like how many Thai chilli peppers you can eat before getting ill, to so broad as to be nearly nonexistent, with only basic guidelines on how to play. In almost all systems, the key component that sets it apart from video game RPGs is the presence of the Dungeon Master, Game Master, Referee, etc. They help to adjudicate edge cases not covered by rules and create exceptions to the rules in favour of fun, meaning a TRPG has much more freedom of action than a normal RPG.

# Where do I play?
Generally, TTRPGs, especially niche ones without large player bases, are played in-person, but there are also sites and apps that allow you to play over the internet and find groups. The biggest one right now is probably roll20; signing up is free, and as a player, you never need to pay for anything. Other applications include FoundryVTT (paid for by a GM), Maptools (free), AstralVTT (free), and Fantasy Grounds (expensive, but very nice). Some groups even play on Tabletop Simulator, which has the added bonus of letting you play poker or Life before a session starts or if someone flakes.

There's also the potential to show up at a gaming store; if you live in the US, Canada, or Europe, there's plenty of those around too. Gaming stores are in-person, obviously, but they also often boast long-time, highly experienced and confident game masters who are knowledgable at how to best cater to newbies trying to enter the hobby. There are many websites online to help you find game stores near you.

# Where do you get the rulebooks?
You can buy them from places like drivethrurpg, or you can pirate them from https://thetrove.net/. As a new player, you often don't need very many books; both Shadowrun and Pathfinder have relatively complete wikis online with all the setting-agnostic information you need, and Pathfinder even has a setting wiki so there's no reason to buy the books for their content.
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 No.1535

>>1534
Vivi player here, to my knowledge yes.

 No.1536

>>1535
>>1534
If I don't faint before then then yes, for a few hours anyway.

 No.1537

Actually no
Turns out you actually have to sleep after a surgery
Go watch some shows or something

 No.1539

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>>1522
>Great first adventure, let us know how it goes!
Thanks! It went pretty well, I ended up prepping way more than I needed to since getting everyone's characters made and explaining how everything works took a long time. Group said they had a great time, which is all I care about. I fell into first-person RPing for most NPCs fairly naturally, but it's very hard for me to ad-lib dialogue for certain characters. People seemed to enjoy interacting with each other and the NPCs, and one of them is already attached to the town blacksmith. I'm glad I picked 5e because even with the simplified rules, I still am doing a lot of reminding people of things. Which dice to roll where, what's a skill, what's a save, what's the difference between attack and damage rolls, nudging people towards using their bonus actions in combat, etc. etc.

 No.1540

>>1539
Yeah 5e is very good for new players since its actions and stuff are simple but clearly defined and there's almost no numbers to crunch



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 No.456[Reply]

Alright, i'll be the first to ask… anybody playing Monster Hunter World on PS4? anybody don't mind doing co-op even if I don't have a mic?

Image unrelated
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 No.459

I personally couldn't wait for PC myself. Between PC delays, fucking around with steam controller support, and PS4 exclusive content I wanted, I caved and got the PS4 version. You've got more patience than I, and I promise you, you will be rewarded, because MHW is FANTASTIC. Literally the best it's ever been.

 No.460

>>458>>459 I meant to reply to the post, god damn it.

 No.473

>>459
I've heard from other places thats it's been really streamlined and casualized with easy to spam combos and very predictable monster attacks. Any truth to this or is it just the usual shitposting.

 No.485

>>473
To be honest, it has been a lot easier to figure out monster patterns. I wouldn't say it makes the game easier. As far as streamlining, whether or not it makes or breaks the game is dependent on your preferences. If anything, the first real problem I ran into was the amount of monsters at launch being so small,thankfully, combat is fun enough for me to not care about what i'm fighting, as long as i'm fighting.

 No.1538

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>>458
Monster Hunter co-op on pc? What a sweet dream.



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 No.1313[Reply]

i have 3000+ NES Games on my phone

and i will play whatever you want
4 posts omitted. Click reply to view.

 No.1320

Battletoads.

 No.1321

Play Dong May Cry 6

 No.1322

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>>1313
burai fighter

 No.1478

play earthbound.
wait… that one is on snes.
play it anyways.

 No.1527

You should play StarTropics and Zoda's Revenge! They're really fun top-down dungeon crawlers. First one has you going to different islands via submarine and the second one involves time travel.



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 No.127[Reply]

How do you deal with your /arcade/ backlog?

Do you keep some time of the day/week/year to find and play things you've always wanted to, or do you act on istinct? I have a shit ton of games waiting in my room (or to be downloaded) but can't find a viable method to just jump in and finish some.
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 No.1188

ODIN'S SPHERE time!

 No.1189

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I've got lots of games. I play what I want cause its more fun that way. I replayed San Andreas recently, because I wanted to and really enjoyed it.
Basically don't worry about it, and just have fun with the game

 No.1380

Just play whatever you like.

 No.1494

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Punching & Kicking with Tekken.

 No.1525

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I play fighting games to see the story mode.



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 No.1169[Reply]

hi sushi! any games that can run in my laptop?

specs: intel celeron, 1.60 ghz, 4GB ram.

thanks for replying!
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 No.1406

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>>1404
Worms is pretty good if you have terrible ping to the other players, due to it being turn-based. Worms Armageddon is still the most active game in the series too, and still receives updates despite being from '99.

 No.1407

>Dwarf fortress
>Freeciv
>OpenTTD
are some that i found on my distros repositories that are nice
Also Daggerfall is free from bethesda's website iirc You can try to play that with Dosbox.

 No.1484

- Half Life 1 and its expansions
- Counter Strike 1.6, Team Fortress Classic, Day of Defeat, Ricochet etc
- Hotline Miami 1 (2 might not work idk)
- Max Payne 1 and 2
- Postal 1 and 2 (1 is free)
- Return to Castle Wolfenstein + Enemy Territory
- GTA 3 / Vice City / San Andreas

Old school shooters like Doom, Wolf3D, Quake, Duke Nukem, Shadow Warrior, Blood etc should be fine

OpenArena and AssaultCube are free and should work too

 No.1488

>>1190
For minecraft, maybe try version 1.7.10 with Optifine, FoamFix, and Fastcraft. 1.7.10 is the oldest patch that'll let you play on minigame servers (or any other server that has implemented backwards compatibility, for that matter) So it might perform well? I remember playing 1.5.2 on a celeron like yours without those performance mods, so 1.7 should be possible. If you want to try later patches, the latest you'll want to go is either 1.14.x or 1.16.x .Either of those with the sodium modloader and jellysquid's performance mods (found on modrinth.com) might work, although it'll probably be unplayable, if I'm being honest. There are more exotic things to do as well, like JVM arguments and editing the actual core assets (because using a texture pack actually makes you lose performance, despite being 8x8) but those usually result in minimal gains, assuming you have enough RAM allocated. Worst comes to worst, you could always run minetest instead. Lainchan had a nice server up, iirc, which you could play on. Sorry for the longpost about minecraft, but it's one of my favorites that I play with friends and it needs a lot of optimization that mojang is unwilling to do.

 No.1523

>>1407
Dwarf Fortress can run on those specs, but keep all of your world settings on small/low, or you'll never be able to generate a world.



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 No.555[Reply]

hey sushirolls, I feel like MMOs have fallen out of style. This makes me sad, since I find them to be cozy, so I wanted to know if anyone else stills plays them.

If anyone wants to create a clan in everquest 2, I just started it… I'm trash but its been a lot of fun so far ;w;
31 posts and 10 image replies omitted. Click reply to view.

 No.780

Man I just wish I could affort ArcheAge: Unchained.

I love ArcheAge and AA: unchained will be THE shit.

 No.1272

EVE ONLINE is still up, right?

 No.1516

>>571
I've been meaning to play swtor, I had my first pc build randomly keep shutting down a lot in general so I never got around to it. now that I have a thinkpad as well, I should download it.

I didn't know it was mmo though, I thought it was singleplayer

 No.1517

>>1516
tfw replying to a post made two years ago

 No.1518

>>1517
Necroposting happens a lot here.



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 No.184[Reply]

Hello sushies!

I didnt know if I should post this here or >>>/silicon/257 so, I thought I should make this a sushichan project so we can all enjoy it.
I've been working on a game that im building in Ruby on Rails. It is a mix between a TCG and classic JRPG party building and turn based combat. I have most of the rules written but I would like to get some input on what I can put in the game and what you would like to play. I havent worked on the core controller (engine) yet but I have the basic turn lay out and deck construction.
Im working on the card database right now and will move on to the static pages and deck builder next.
I am currently looking at adding in a map for a Clan style ranking system but I think it might be a bit overdone buy now. Im also on a background/story I was using FF for all the play testing but never go around for any overarching plot so anything would be good there.

Let me know what you think and Ill keep updating.
11 posts and 11 image replies omitted. Click reply to view.

 No.388

>>387
Hello, I'm the guy from the /v/ thread. One thing that I wanted to add, after reading your last reply, is that you should be careful with the scope of the game. Your game seems "too big" for a one man project. Considering the fact that you'll need art for each card: do you have a budget for this? Maybe scalling back a little would be better.

 No.389

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>>388
Good to see you. im at work now and didnt get here before the thread died. Im going to be working on art/music and anything but the code after the alpha is up and running then ill set up a donation page and maybe a pateron or go fund me for the art. right now im spinding downtime looking through pivix for things that appeal to the feel of what I want the game to be for samples and use in some of the final static pages.
I know a lot of what my limitations are and I can get the bulk of it done by myself with enough time and effort. I knew a few digital artist that can help i worked with a while ago and i would like to take some of the work from the drawrolls if they are willing to donate but, as before Ill be working on that after the alpha is built and there is a game to play.

 No.806

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Gentlemen, I have returned.
Age brings wisdom but kills motivation. So ill simply start with some updates:
>Engine:
Going ok, I have the main loop and initialization methods currently work but he victory condition check is not working properly and Im not quite sure why. Once this section is done I will be moving it to the rails application that currently has a DB and framework with enough to speed up the testing and creation of objects by quite a lot.

>Format:

Not much of the rules have changed, Ive settled on 2 players with 3 characters each. Both players take their turn at once and the action stack is decided by the character speed value at the start of the round. Rails new Cable method will make the player connect seamless, so this shouldnt be a problem once the application is in testing.

>Story:

A (macguffin)is discovered by an imperial empire that has magnetic and bio-energetic properties. Over a 20 year span the macguffin becomes a source of immense power as its properties are expounded upon, tested and refined through several experiments. Some benign, some malicious. Massive improvements in power generation, transport and
other more mysterious advancements were made causing, in essence, a second industrial revolution. Like all revolutions, things change rapidly.
The once pastoral live enjoyed by a majority of the people were now swiftly being swept away and replaced with the new means of production and a new way of living. Under the stress of change and the pull to various utopian ideals of how to use this new power, the empire shattered in to 3 major factions now wrestling for control over the best uses of the limited material.

:names pending:
>1
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 No.1382

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Check out mugen engine for fan-made 2d versus fighting games.
https://twitter.com/2Dee4ever/status/1376300973585391617

 No.1515

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>>1382
SF3 was a mistake.



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