No.1715
>>1714Chaos;Head is probably the least friendly SciAdv VN. Whether you can can enjoy or not it depends solely on your ability to empathize with Takumi and his brain problems. The plot itself is kind of circumstantial was kind of circumstantial (and not that good) if I remember correctly.
No.1736
I'm playing Robotics;Notes DaSH right now. It's fun so far. I haven't played many VNs, though, so I'm not sure how it stacks up in quality.
No.1738
>>1736I saw that for Switch at an electronics store the other day. I'm used to localized anime DVDs and games but it somehow always feels weird to see VNs in stores in the US.
No.1748
>>1738It does feel a little weird, doesn't it? I felt the same way when I saw a Touhou spinoff in a game store last year.
No.1756
Why is Tsukihime's remake made for console
No.1757
>>1756nasu is still embarrassed about how bad the h-scenes are and doesn't want anyone to ask about them
No.1760
>>1757Isn't the new version non-H anyway?
No.1762
I've recently played Chaos;head, House in Fata Morgana and started Robotics;Notes. I strongly recommend Fata Morgana, it was one of the best stories I've read
No.1768
>>1760yes this way he has an excuse instead of pissing everyone off with blue dragon shit like in realta nua
sad too because shiki is kind of a very sexual character and tsukihime as a whole has more underlying sexual tension than fsn
No.2949
>>1714I've always tried to get into Vns because I tried to experience as much forms of "art" as possible but I just can't get into it. The art is 90% of the time absolutely hideous, the stories are really generic and bland. Compared to manga where you have some gem with god-tier artwork and well written stories why would you feel the need to play VNs? After all it's just plain text with illustrations, why don't you go read fiction or manga at this point? If anyone wants to prove me wrong and recc me a VN that would shake me apart, I'm all ears.
No.2955
>>1777Sound Novels really interest me, especially because they are so far infrequently available. I would love to play Kamaitachi no Yoru.
No.3550
>>2949VNs have a problem with verbosity and could generally use an editor. It really depends what you're into.
If you weren't into reading novels before you won't like VNs. VNs are for people who like reading novels and who like anime plots and being able to do CYOA style choices.
I liked Fate/Stay Night a lot.. Muv Luv Alternative was great but I can't recommend it because Muv Luv was utterly trash. Both games had some good animation and sound effects for their time. Steins;Gate is okay and is a faster read than either of those.
If you like moe and nukige dating sims then you'll like Key. They're all really low budget and hacky though. Personally, I thought Ksushi roll and Little Busters were better than Air and Clannad though they're all mediocre honestly.
Let's see….Hate Story: Analogue Story was an okay visual novel about Korean space station written by a Canadian…
No.3551
>>2949>>2949>Compared to manga where you have some gem with god-tier artwork and well written stories why would you feel the need to play VNs?for me, VNs are sort of like the most, for lack of a better word, "hardcore" otaku media. If you look up japanese otaku rooms, you'll find the posters in their rooms tend to be for VNs, rather than anime. If you think about it, in japan most otaku targetted anime airs on TV late at night, so what is an otaku to do all day when you get one episode per week of currently airing shows at 1am? Well I think that's why VNs became succesful in japan, they are cheap to make which means they can be made by small teams of passionate fans, and it's like having an anime but instead of 12 episodes it's 20 - 50 hours long, and you can play it at your own pace instead of being bound to airing times. Plus they aren't beholdent to the strict laws about what can and can't be shown on tv. Now of course, here in the west we generally stream or torrent our anime, so that doesn't apply to us, but the effects of it are felt in the end product. VNs are played only by very hardcore otaku, so you can skip a lot of the more "normie" targetted things which end up in anime. Take subahibi since i mentioned it in the OP, in the first hour or so you have plot relevent refferences to anime like FLCL and Lucky star, and it's just expected that the reader will know what they're talking about, because of course only otaku will read this. Because of this you can play more with the meta of otakudom also. And as a more niche genre there is less riding on success or failure, and less oversight meaning you get crazy experimental works or just down right weird stuff, which i find really cool and interesting artistically. Again in subahibi there are constant refferences to the philosophy of ludwig wittgenstein and the play "Cyrano de Bergerac". There's no way you could put that much required reading in an anime. Yes sometimes people take advantage of this to just make juvenile edge-fests with loads of gore and bad stuff, but you can simply ignore those.
For me, it is incredibly painful and frustrating seeing harem protagonists in anime and manga have to constantly shrug off advances from all the women surrounding them, i just want to shout at the screen "just accept her advances already!" Well in VNs you can do that!
>After all it's just plain text with illustrations, why don't you go read fiction or manga at this point? There is much more than plain text and illustrations. Most VNs have voiced characters, so you can hear the characters emote, they also have music and sound effects which make a big impact on the tone. I do like reading books and manga also, VNs are simply a different medium. And finally maybe the biggest difference is that almost all VNs have a system of "routes", they are basically choose your own adventure books which i think is really cool
No.3553
>>3551>Again in subahibi there are constant refferences to the philosophy of ludwig wittgenstein and the play "Cyrano de Bergerac"Woah, i think you sold me on that one. Anyway, a really well tought post, I appreciated it.
No.3577
Just started Higurashi pt 2 after recently finishing Pt 1. The suspense really is something, and the 1st game spooked the hell out of me. anyway, i'm absolutely hooked.
No.3605
I played Katawa Shoujo, I have known about it since 8 years or maybe 9, but never picked it up until now. This is because I often stumble across something on the Internet that makes me think I could enjoy it, but then it slips my mind a few hours later. Luckily I have encountered it again and had free time too, so I finally gave it a go. After having seen all scenes and endings I have no idea what to think. Media that makes me think and feel is my thing, quite a few things gave me stuff to think about, made me cry, helped me coming to terms with something and much more. Until now Va-11 Hall-A was what touched me the most, but Katawa Shoujo, damn.
While the game itself has hentai, it can be turned off. I had it on because I entered it blindly, afterwards I got the feeling that it is out of place though. On the wiki someone called the hentai even awkward and the game being better without it. Sooner or later I will surely play it once more to see for myself if this is the case, I imagine this being true, because the hentai didn't add anything of value at all. The characters will talk about the h-scenes now and then after they happened, but during the scene itself nothing of value is being added and it is enough to know that they took place. Furthermore the stories are so touching that wanking to them feels straightforward wrong. My guess is this is why I considered them out of place, even though they get mentioned a few times and even drive the story forward in a few cases.
The strong points of the game are the characters and the stories about them. Every route hits hard, I was especially left with a lot of feels after Rin and Hanako. So much about it were exactly things that I have already thought about, that I went through too or I am still going through now. Hanako's statement of having given up on friendship even made me flinch, then this is something I did subconsciously too. After all those years with countless of experiences, feelings, decisions, ups and downs, somewhere along this I grew tired of reaching out. Tired of making people like me. Tired of sustaining a friendship. Tired of the exchange of giving, taking, hanging out, talking. Just like her I yearn for more. What good is it when they live their life and you yours, you still sitting there, being alone, only sharing an evening or a day now and then. Yearning for something deeper, closer, more intimate. With more interactions with each other, more affection, tied so close to each other that you share your life. Even though I feel like this I still miss having friends. To have fun. To be welcome. To have talks about stuff you both like. Being able to trust somebody, getting advice, some kind words. Being able to do stuff together. Some time ago I rewatched Nichibros and it hurt like hell to see a portrayal of something I once had, lost and miss dearly. Anyway the feels didn't stop coming though, they and fodder for thought kept coming and coming, unlike VA-11 Hall-A there were no breaks, the experience was intense. Hour after hour it just kept hitting me with it again and again. Having completed it now I feel overwhelmed, inspired, afraid and yet empty too.
No.3606
>>3605This whole ride lead to old ideas emerging again, ideas that I have forgotten like many other things. Learning Japanese, traveling, learning how to draw and making a game. Unfortunately I know absolutely nothing about Japanese, drawing and creating a game, while traveling is nothing my introverted character wants, even though a part of me is curious about things. Thinking about what I could do opens up the question why I want to do so. Why learning Japanese? My motivations are being able to enjoy things that have not been translated and otherwise not having the need for translations anymore. It also helps regarding traveling, because Japan is one of the locations that would interest me. Why traveling? Now and then I see and hear things that look simply beautiful and create the urge to see for myself, I also hope to learn and experience new things that can help me to grow as a person. Why drawing? So I can draw what I want, not having to search around to find things I like. This could also help for creating art for a game. Not to forget that it would also be a huge personal success for me, because I have trouble doing activities that involve fine motor skills. At last it could also help to leave something behind in the vast Internet, somewhat like a legacy, in a place that helped and hurt me alike. Why developing a game? With how much games gave me they also nourished the thought of creating one. To give something back of what I have received, to participate in this whole beautiful mess I love and once again to somehow leave something behind. As a last point I could create a game how I want it, which interests be a lot to see if people would like it. Thinking about this makes me tend to lean towards drawing and developing a game, but who knows. I am tired right now and tipsy. And I miss my cat. And would lowkey sell my asshole for a hug.
Overall I recommend Katawa Shoujo to everybody, I think with the stories it tells it can offer everybody something, to some more, to some less, but I am convinced nobody will be bored and just press space bar to be over with it. A Advice I can get is to avoid the bad endings at any cost, they hurt like nothing else I have ever experienced in a game. Keep a save before every decision too, in case you mess up and to go back and get every scene.
No.4208
>>3606Without meaning to be adversarial; I started reading Katawa Shoujo some months ago, and stopped partway through shizune's route. I found the mc to be boring and unlikable, the music sounded repetitive; had an elevator music feel to it most of the time iirc, somehthing that annoyed me particularly were the shoehorned comedy interactions with kenji which were interspersed often, lame & uncalled for.
Given; My interpretation of it caliber might be misled via having accidentally gone down shizune's route, which seems to be considered the worst and was one of those less appealing to me; I find rin to be a wonderful character even though I had so little dialogue with her when I read it, the sort of rare constitution I wish was embedded in a piece of art I would care for, I would definitely go with her route if I were to try reading it again (I have since learnt reading other vns that I should take the choices more seriously). Also should be mentioned that it's a non-profit doujin game and in that sense it's impressive I guess.
On a separate note, I relate to your yet unrealized aspirations; I have been meaning to learn japanese since I was 12 and have only this year started properly yet slowly learning it; Japan is probably where I would most like to travel to, though I have various apprehensions relating to it. Not to mention drawing etc. sorry if this writing seems robotic; i'm not used to articulating myself.
No.4212
>>1714>What is your favourite vn? Aiyoku no Eustia. Nothing really comes close, best world- and character-building I have ever seen in a VN so far.
>what have you been reading lately?Natsuiro Recipe, it's nothing special but comfy. Standard slice of life romance but in a Non Non Biyori setting.